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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0457-Don-t-load-chunks-when-attempting-to-unload-a-chunk.patch
Aikar 70ad51a80c
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper
is now consistent with upstream.

Bukkit Changes:
e2699636 Move API notes to more obvious location

CraftBukkit Changes:
1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
2020-06-02 01:29:18 -04:00

30 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 8 Apr 2020 21:07:08 -0400
Subject: [PATCH] Don't load chunks when attempting to unload a chunk
Big Brain Logic
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index efa92c798010b4815b4aa63fe1e4832eeeccd9e9..c77c59223eb652346502b9a896e0ad536395e444 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -474,7 +474,7 @@ public class CraftWorld implements World {
@Override
public boolean unloadChunkRequest(int x, int z) {
org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
- net.minecraft.server.IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, false);
+ net.minecraft.server.IChunkAccess chunk = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); // Paper
if (chunk != null) {
world.getChunkProvider().removeTicket(TicketType.PLUGIN, chunk.getPos(), 1, Unit.INSTANCE);
}
@@ -484,7 +484,7 @@ public class CraftWorld implements World {
private boolean unloadChunk0(int x, int z, boolean save) {
org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
- net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, false);
+ net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); // Paper
if (chunk == null) {
return true;
}