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geforkt von Mirrors/Paper
Paper/patches
Jason Penilla 21e92425e9 Use getChunkForLighting instead of getChunkAtImmediately in fixlight to properly ignore imposter chunks
We need chunks to actually have their light status future done to relight them, an imposter with for example only the empty future complete but with a light status cannot be relit.

getChunkForLighting gives the desired behavior and is the method used by the light engine, so updating fixlight to use it as well fixes #8115
2022-07-08 15:27:37 -07:00
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api Add ZombieVillager conversion without entity event (#8111) 2022-07-07 23:43:28 +02:00
server Use getChunkForLighting instead of getChunkAtImmediately in fixlight to properly ignore imposter chunks 2022-07-08 15:27:37 -07:00