Paper/patches/server/0701-Prevent-softlocked-end-exit-portal-generation.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

23 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Mon, 30 Aug 2021 15:22:18 +0200
Subject: [PATCH] Prevent softlocked end exit portal generation
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index c29ccc66c95faba425acb0ca06af15e2783b4bae..44f799d595d7150f00dfdfa2f85c87386f896607 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -466,6 +466,11 @@ public class EndDragonFight {
}
}
+ // Paper start - Prevent "softlocked" exit portal generation
+ if (this.portalLocation.getY() <= this.level.getMinBuildHeight()) {
+ this.portalLocation = this.portalLocation.atY(this.level.getMinBuildHeight() + 1);
+ }
+ // Paper end
if (worldgenendtrophy.place(FeatureConfiguration.NONE, this.level, this.level.getChunkSource().getGenerator(), RandomSource.create(), this.portalLocation)) {
int i = Mth.positiveCeilDiv(4, 16);