Paper/patches/server/0627-Use-getChunkIfLoadedImmediately-in-places.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

54 Zeilen
3.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 8 Jul 2019 00:13:36 -0700
Subject: [PATCH] Use getChunkIfLoadedImmediately in places
This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 61b8ec1ba224551f6898f3e2abbb67992dbb7001..eb4ad9cfd2291b01fd09be2114b56502149fe049 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -228,7 +228,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
@Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
- return this.chunkSource.getChunk(x, z, false);
+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index b3833da06ec8882f09b01fc596eafe519f0873c1..eea2b7f9c566b5a21fa7da7d1321469a12c45b5a 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -201,6 +201,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return (CraftServer) Bukkit.getServer();
}
+ // Paper start
+ @Override
+ public boolean hasChunk(int chunkX, int chunkZ) {
+ return this.getChunkIfLoaded(chunkX, chunkZ) != null;
+ }
+ // Paper end
+
public abstract ResourceKey<LevelStem> getTypeKey();
protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator, java.util.concurrent.Executor executor) { // Paper - Async-Anti-Xray - Pass executor
diff --git a/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java b/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
index 0d5ae91a9b43df7b412968ab5faf5498c09169f9..744160405680babbb83c99abcbe2dc89bf312398 100644
--- a/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
+++ b/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
@@ -55,7 +55,7 @@ public class GameEventDispatcher {
for (int l1 = j; l1 <= i1; ++l1) {
for (int i2 = l; i2 <= k1; ++i2) {
- LevelChunk chunk = this.level.getChunkSource().getChunkNow(l1, i2);
+ LevelChunk chunk = (LevelChunk) this.level.getChunkIfLoadedImmediately(l1, i2); // Paper
if (chunk != null) {
for (int j2 = k; j2 <= j1; ++j2) {