Paper/patches/server/0599-Move-range-check-for-block-placing-up.patch
Jake Potrebic d8847bc1f3
Updated Upstream (Bukkit/CraftBukkit) (#9922)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fde5602a PR-927: Add PlayerRecipeBookSettingsChangeEvent
949ff217 PR-930: Add methods to get/set evoker fang attack delay
f6f7c79d SPIGOT-7514, PR-929: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics
d40e22da PR-712: Add API to get full result of crafting items

CraftBukkit Changes:
c8feb0629 PR-1291: Improve precondition message in Entity#playEffect
482c56a00 PR-1285: Add PlayerRecipeBookSettingsChangeEvent
cdf798800 PR-1290: Add methods to get/set evoker fang attack delay
2c1b5f78f SPIGOT-7514, PR-1289: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics
6aa644ae9 PR-992: Add API to get full result of crafting items
ffb1319bc PR-1287: Fix scoreboards not updating in Player#setStatistic
2023-11-11 12:25:45 -08:00

23 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Wed, 8 Jun 2022 10:52:18 +0200
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 71eb195d2f464a434a770e5299836c6fffd9bf8d..e579a249e3d441458aa05ea99787b668fae78021 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1712,6 +1712,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
BlockHitResult movingobjectpositionblock = packet.getHitResult();
Vec3 vec3d = movingobjectpositionblock.getLocation();
+ // Paper start - improve distance check
+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
+ return;
+ }
+ // Paper end
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
Vec3 vec3d1 = Vec3.atCenterOf(blockposition);