geforkt von Mirrors/Paper
96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
49 Zeilen
2.1 KiB
Diff
49 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jakub Zacek <dawon@dawon.eu>
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Date: Mon, 4 Oct 2021 08:29:36 +0200
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Subject: [PATCH] Add methods to find targets for lightning strikes
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index e097ac0d62fe9f97762cef4d3a4b740613b8dc34..ec46baeeaed183e3e2565f98d6a3fcafd972e0bc 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -735,6 +735,37 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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@NotNull
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public LightningStrike strikeLightningEffect(@NotNull Location loc);
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+ // Paper start
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+ /**
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+ * Finds the location of the nearest unobstructed Lightning Rod in a 128-block
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+ * radius around the given location. Returns {@code null} if no Lightning Rod is found.
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+ *
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+ * <p>Note: To activate a Lightning Rod, the position one block above it must be struck by lightning.</p>
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+ *
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+ * @param location {@link Location} to search for Lightning Rod around
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+ * @return {@link Location} of Lightning Rod or {@code null}
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+ */
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+ @Nullable
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+ public Location findLightningRod(@NotNull Location location);
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+
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+ /**
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+ * Finds a target {@link Location} for lightning to strike.
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+ * <p>It selects from (in the following order):</p>
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+ * <ol>
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+ * <li>the block above the nearest Lightning Rod, found using {@link World#findLightningRod(Location)}</li>
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+ * <li>a random {@link LivingEntity} that can see the sky in a 6x6 cuboid
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+ * around input X/Z coordinates. Y ranges from <i>the highest motion-blocking
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+ * block at the input X/Z - 3</i> to <i>the height limit + 3</i></li>
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+ * </ol>
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+ * <p>Returns {@code null} if no target is found.</p>
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+ *
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+ * @param location {@link Location} to search for target around
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+ * @return lightning target or {@code null}
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+ */
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+ @Nullable
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+ public Location findLightningTarget(@NotNull Location location);
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+ // Paper end
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+
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/**
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* Get a list of all entities in this World
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*
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