Paper/patches/server/0894-Collision-API.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

48 Zeilen
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 6 Oct 2021 20:10:44 -0400
Subject: [PATCH] Collision API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
index 6445c2e4c97860e1c98f5263188d309cf55936f0..62bca85da6c5d9877e21fecb702370506ddf671c 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
@@ -962,5 +962,12 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
return this.getHandle().clip(new net.minecraft.world.level.ClipContext(vec3d, vec3d1, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, null)).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
}
+
+ @Override
+ public boolean hasCollisionsIn(@org.jetbrains.annotations.NotNull org.bukkit.util.BoundingBox boundingBox) {
+ net.minecraft.world.phys.AABB aabb = new AABB(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ(), false);
+
+ return !this.getHandle().noCollision(aabb);
+ }
// Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 99b99fae67e53a688b3519d8a8d0cc5f3468e7e8..d4ea7d19ae16a8ccafcfe5300bb380b28fd42b75 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1357,4 +1357,19 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return getHandle().isInPowderSnow || getHandle().wasInPowderSnow; // depending on the location in the entity "tick" either could be needed.
}
// Paper end
+ // Paper Start - Collision API
+ @Override
+ public boolean collidesAt(@org.jetbrains.annotations.NotNull Location location) {
+ net.minecraft.world.phys.AABB aabb = this.getHandle().getBoundingBoxAt(location.getX(), location.getY(), location.getZ());
+
+ return !this.getHandle().level.noCollision(this.getHandle(), aabb);
+ }
+
+ @Override
+ public boolean wouldCollideUsing(@org.jetbrains.annotations.NotNull BoundingBox boundingBox) {
+ net.minecraft.world.phys.AABB aabb = new AABB(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ(), false);
+
+ return !this.getHandle().level.noCollision(this.getHandle(), aabb);
+ }
+ // Paper End - Collision API
}