Paper/patches/server/0880-Remove-invalid-signature-login-stacktrace.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

20 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Fri, 10 Jun 2022 16:02:35 +0200
Subject: [PATCH] Remove invalid signature login stacktrace
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index f31b1419762e5d41051a6ee76280357e73d8ff13..9eaf25aa2100559dd9c9c92917dccafa9f976686 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3593,7 +3593,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.resetPlayerChatState(remotechatsession_a.validate(this.player.getGameProfile(), signaturevalidator, Duration.ZERO));
} catch (ProfilePublicKey.ValidationException profilepublickey_b) {
- ServerGamePacketListenerImpl.LOGGER.error("Failed to validate profile key: {}", profilepublickey_b.getMessage());
+ // ServerGamePacketListenerImpl.LOGGER.error("Failed to validate profile key: {}", profilepublickey_b.getMessage()); // Paper - unnecessary log
this.disconnect(profilepublickey_b.getComponent(), profilepublickey_b.kickCause); // Paper - kick event causes
}