geforkt von Mirrors/Paper
3faaaab75d
Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
31 Zeilen
1.2 KiB
Diff
31 Zeilen
1.2 KiB
Diff
From 6aac550ebf2a897af86f4bbc51447b5a23fe7d0b Mon Sep 17 00:00:00 2001
|
|
From: Zach Brown <zach.brown@destroystokyo.com>
|
|
Date: Thu, 14 Apr 2016 17:48:56 -0500
|
|
Subject: [PATCH] Water mobs should only spawn in the water
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityWaterAnimal.java b/src/main/java/net/minecraft/server/EntityWaterAnimal.java
|
|
index 76394a3..e61f9a2 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityWaterAnimal.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityWaterAnimal.java
|
|
@@ -11,7 +11,15 @@ public abstract class EntityWaterAnimal extends EntityInsentient implements IAni
|
|
}
|
|
|
|
public boolean cK() {
|
|
- return true;
|
|
+ // Paper start - Don't let water mobs spawn in non-water blocks
|
|
+ // Based around EntityAnimal's implementation
|
|
+ int i = MathHelper.floor(this.locX);
|
|
+ int j = MathHelper.floor(this.getBoundingBox().b); // minY of bounding box
|
|
+ int k = MathHelper.floor(this.locZ);
|
|
+ Block block = this.world.getType(new BlockPosition(i, j, k)).getBlock();
|
|
+
|
|
+ return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
|
|
+ // Paper end
|
|
}
|
|
|
|
public boolean canSpawn() {
|
|
--
|
|
2.9.0
|
|
|