13
0
geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0296-Prevent-mob-spawning-from-loading-generating-chunks.patch
Aikar 57dd397155
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:57 -04:00

36 Zeilen
2.1 KiB
Diff

From e2cdd19fc08c9ffb3c7001f3efe988e118109354 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 12 Sep 2018 21:12:57 -0400
Subject: [PATCH] Prevent mob spawning from loading/generating chunks
also prevents if out of world border bounds
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 224443e03c..fdac5bb3a2 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -25,9 +25,9 @@ public final class SpawnerCreature {
int l = blockposition1.getZ();
if (k >= 1) {
- IBlockData iblockdata = chunk.getType(blockposition1);
+ IBlockData iblockdata = worldserver.getTypeIfLoadedAndInBounds(blockposition1); // Paper - don't load chunks for mob spawn
- if (!iblockdata.isOccluding(chunk, blockposition1)) {
+ if (iblockdata != null && !iblockdata.isOccluding(chunk, blockposition1)) { // Paper - don't load chunks for mob spawn
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
int i1 = 0;
@@ -55,7 +55,7 @@ public final class SpawnerCreature {
if (entityhuman != null) {
double d0 = entityhuman.g((double) f, (double) k, (double) f1);
- if (d0 > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D)) {
+ if (d0 > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D) && worldserver.isLoadedAndInBounds(blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(blockposition_mutableblockposition);
if (Objects.equals(chunkcoordintpair, chunk.getPos()) || worldserver.getChunkProvider().a(chunkcoordintpair)) {
--
2.26.2