geforkt von Mirrors/Paper
7d10cdea03
This PR contains all of Tuinity's patches. Very notable ones are: - Highly optimised collisions - Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16) - Starlight https://github.com/PaperMC/Starlight - Rewritten dataconverter system https://github.com/PaperMC/DataConverter - Random block ticking optimisation (wrongly dropped from Paper 1.17) - Chunk ticking optimisations - Anything else I've forgotten in the 60 or so patches If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. * Port tuinity, initial patchset * Update gradle to 7.2 jmp said it fixes rebuildpatches not working for me. it fucking better * Completely clean apply * Remove tuinity config, add per player api patch * Remove paper reobf mappings patch * Properly update gradlew * Force clean rebuild * Mark fixups Comments and ATs still need to be done * grep -r "Tuinity" * Fixup * Ensure gameprofile lastaccess is written only under the state lock * update URL for dataconverter * Only clean rebuild tuinity patches might fix merge conflicts * Use UTF-8 for gradlew * Clean rb patches again * Convert block ids used as item ids Neither the converters of pre 1.13 nor DFU handled these cases, as by the time they were written the game at the time didn't consider these ids valid - they would be air. Because of this, some worlds have logspam since only DataConverter (not DFU or legacy converters) will warn when an invalid id has been seen. While quite a few do need to now be considered as air, quite a lot do not. So it makes sense to add conversion for these items, instead of simply suppressing or ignoring the logs. I've now added id -> string conversion for all block ids that could be used as items that existed in the game before 1.7.10 (I have no interest in tracking down the exact version block ids stopped working) that were on https://minecraft-ids.grahamedgecombe.com/ Items that did not directly convert to new items will be instead converted to air: stems, wheat crops, piston head, tripwire wire block * Fix LightPopulated parsing in V1466 The DFU code was checking if the number existed, not if it didn't exist. I misread the original code. * Always parse protochunk light sources unless it is marked as non-lit Chunks not marked as lit will always go through the light engine, so they should always have their block sources parsed. * Update custom names to JSON for players Missed this fix from CB, as it was inside the DataFixers class. I decided to double check all of the CB changes again: DataFixers.java was the only area I missed, as I had inspected all datafixer diffs and implemented them all into DataConverter. I also checked Bootstrap.java again, and re-evaluated their changes. I had previously done this, but determined that they were all bad. The changes to make standing_sign block map to oak_sign block in V1450 is bad, because that's not the item id V1450 accepts. Only in 1.14 did oak_sign even exist, and as expected there is a converter to rename all existing sign items/blocks. The fix to register the portal block under id 1440 is useless, as the flattenning logic will default to the lowest registered id - which is the exact blockstate that CB registers into 1440. So it just doesn't do anything. The extra item ids in the id -> string converter are already added, but I found this from EMC originally. The change for the spawn egg id 23 -> Arrow is just wrong, that id DOES correspond to TippedArrow, NOT Arrow. As expected, the spawn egg already has a dedicated mapping for Arrow, which is id 10 - which was Arrow's entity id. I also ported a fix for the cooked_fished id update. This doesn't really matter since there is already a dataconverter to fix this, but the game didn't accept cooked_fished at the time. So I see no harm. * Review all converters and walkers - Refactor V99 to have helper methods for defining entity/tile entity types - Automatically namespace all ids that should be namespaced. While vanilla never saved non-namespaced data for things that are namespaced, plugins/users might have. - Synchronised the identity ensure map in HelperBlockFlatteningV1450 - Code style consistency - Add missing log warning in V102 for ITEM_NAME type conversion - Use getBoolean instead of getByte - Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow rename, as it will affect ENTITY_NAME type - Always set isVillager to false in V502 for Zombie - Register V808's converter under subversion 1 like DFU - Register a breakpoint for V1.17.1. In the future, all final versions of major releases will have a breakpoint so that the work required to determine if a converter needs a breakpoint is minimal - Validate that a dataconverter is only registered for a version that is registered - ConverterFlattenTileEntity is actually ConverterFlattenEntity It even registered the converters under TILE_ENTITY, instead of ENTITY. - Fix id comparison in V1492 STRUCTURE_FEATURE renamer - Use ConverterAbstractStatsRename for V1510 stats renamer At the time I had written that class, the abstract renamer didn't exist. - Ensure OwnerUUID is at least set to empty string in V1904 if the ocelot is converted to a cat (this is likely so that it retains a collar) - Use generic read/write for Records in V1946 Records is actually a list, not a map. So reading map was invalid. * Always set light to zero when propagating decrease This fixes an almost infinite loop where light values would be spam queued on a very small subset on blocks. This also likely fixes the memory issues people were seeing. * re-organize patches * Apply and fix conflicts * Revert some patches getChunkAt retains chunks so that plugins don't spam loads revert mc-4 fix will remain unless issues pop up * Shuffle iterated chunks if per player is not enabled Can help with some mob spawning stacking up at locations * Make per player default, migrate all configs * Adjust comments in fixups * Rework config for player chunk loader Old config is not compatible. Move all configs to be under `settings` in paper.yml The player chunk loader has been modified to less aggressively load chunks, but to send chunks at higher rates compared to tuinity. There are new config entries to tune this behavior. * Add back old constructor to CompressionEncoder/Decoder (fixes Tuinity #358) * Raise chunk loading default limits * Reduce worldgen thread workers for lower core count cpus * Raise limits for chunk loading config Also place it under `chunk-loading` * Disable max chunk send rate by default * Fix conflicts and rebuild patches * Drop default send rate again Appears to be still causing problems for no known reason * Raise chunk send limits to 100 per player While a low limit fixes ping issues for some people, most people do not suffer from this issue and thus should not suffer from an extremely slow load-in rate. * Rebase part 1 Autosquash the fixups * Move not implemented up * Fixup mc-dev fixes Missed this one * Rebase per player viewdistance api into the original api patch * Remove old light engine patch part 1 The prioritisation must be kept from it, so that part has been rebased into the priority patch. Part 2 will deal with rebasing all of the patches _after_ * Rebase remaining patches for old light patch removal * Remove other mid tick patch * Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch Replaced by `Do not copy visible chunks` * Revert AT for Vec3i setX/Y/Z The class is immutable. set should not be exposed * Remove old IntegerUtil class * Replace old CraftChunk#getEntities patch * Remove import for SWMRNibbleArray in ChunkAccess * Finished merge checklist * Remove ensureTickThread impl in urgency patch Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
356 Zeilen
14 KiB
Diff
356 Zeilen
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 11 Aug 2020 19:17:46 +0200
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Subject: [PATCH] Add methods to get translation keys
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Co-authored-by: MeFisto94 <MeFisto94@users.noreply.github.com>
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diff --git a/src/main/java/org/bukkit/Difficulty.java b/src/main/java/org/bukkit/Difficulty.java
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index 3f6cbefc2b1414ba2dad709e79288013b3ef73be..122884098f08c9aa5e144876746b5ce4e8f1a4b6 100644
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--- a/src/main/java/org/bukkit/Difficulty.java
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+++ b/src/main/java/org/bukkit/Difficulty.java
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@@ -7,7 +7,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents the various difficulty levels that are available.
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*/
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-public enum Difficulty {
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+public enum Difficulty implements net.kyori.adventure.translation.Translatable { // Paper - Adventure translations
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/**
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* Players regain health over time, hostile mobs don't spawn, the hunger
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* bar does not deplete.
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@@ -51,6 +51,12 @@ public enum Difficulty {
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return value;
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}
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+ // Paper start
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+ @Override
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+ public @org.jetbrains.annotations.NotNull String translationKey() {
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+ return "options.difficulty." + this.name().toLowerCase(java.util.Locale.ENGLISH);
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+ }
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+ // Paper end
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/**
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* Gets the Difficulty represented by the specified value
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*
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diff --git a/src/main/java/org/bukkit/FireworkEffect.java b/src/main/java/org/bukkit/FireworkEffect.java
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index 4a97e73ce59c0eee77661967f1d3ac23508aae3e..d543b2b6aa131efec9b978d0b71a228f79a31f9a 100644
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--- a/src/main/java/org/bukkit/FireworkEffect.java
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+++ b/src/main/java/org/bukkit/FireworkEffect.java
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@@ -18,28 +18,44 @@ public final class FireworkEffect implements ConfigurationSerializable {
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/**
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* The type or shape of the effect.
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*/
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- public enum Type {
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+ public enum Type implements net.kyori.adventure.translation.Translatable { // Paper - Adventure translations
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/**
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* A small ball effect.
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*/
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- BALL,
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+ BALL("small_ball"), // Paper - add name
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/**
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* A large ball effect.
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*/
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- BALL_LARGE,
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+ BALL_LARGE("large_ball"), // Paper - add name
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/**
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* A star-shaped effect.
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*/
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- STAR,
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+ STAR("star"), // Paper - add name
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/**
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* A burst effect.
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*/
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- BURST,
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+ BURST("burst"), // Paper - add name
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/**
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* A creeper-face effect.
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*/
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- CREEPER,
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+ CREEPER("creeper"), // Paper - add name
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;
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+ // Paper start
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+ /**
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+ * The name map.
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+ */
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+ public static final net.kyori.adventure.util.Index<String, org.bukkit.FireworkEffect.Type> NAMES = net.kyori.adventure.util.Index.create(Type.class, type -> type.name);
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+ private final String name;
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+
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+ Type(final String name) {
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+ this.name = name;
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+ }
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+
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+ @Override
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+ public @NotNull String translationKey() {
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+ return "item.minecraft.firework_star.shape." + this.name;
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+ }
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+ // Paper end
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}
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/**
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diff --git a/src/main/java/org/bukkit/GameRule.java b/src/main/java/org/bukkit/GameRule.java
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index 442db40bc6ea2cfd2f724807544a080bb62bd8c5..d3365e44e64c2e72416d3a50be20ada79320ba2a 100644
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--- a/src/main/java/org/bukkit/GameRule.java
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+++ b/src/main/java/org/bukkit/GameRule.java
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@@ -15,7 +15,7 @@ import org.jetbrains.annotations.Nullable;
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*
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* @param <T> type of rule (Boolean or Integer)
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*/
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-public final class GameRule<T> {
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+public final class GameRule<T> implements net.kyori.adventure.translation.Translatable { // Paper - Adventure translations
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private static Map<String, GameRule<?>> gameRules = new HashMap<>();
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// Boolean rules
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@@ -283,4 +283,11 @@ public final class GameRule<T> {
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public static GameRule<?>[] values() {
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return gameRules.values().toArray(new GameRule<?>[gameRules.size()]);
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}
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+
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+ // Paper start
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+ @Override
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+ public @NotNull String translationKey() {
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+ return "gamerule." + this.name;
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/Material.java b/src/main/java/org/bukkit/Material.java
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index e7af2b346253cf05923998527bdc27b1180fa3b6..2e98000d74bcba927d4b126cb3de668b63d67ceb 100644
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--- a/src/main/java/org/bukkit/Material.java
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+++ b/src/main/java/org/bukkit/Material.java
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@@ -100,7 +100,7 @@ import org.jetbrains.annotations.Nullable;
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* An enum of all material IDs accepted by the official server and client
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*/
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@SuppressWarnings({"DeprecatedIsStillUsed", "deprecation"}) // Paper
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-public enum Material implements Keyed {
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+public enum Material implements Keyed, net.kyori.adventure.translation.Translatable { // Paper
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//<editor-fold desc="Materials" defaultstate="collapsed">
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AIR(9648, 0),
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STONE(22948),
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@@ -3989,6 +3989,23 @@ public enum Material implements Keyed {
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}
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return false;
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}
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+
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+ /**
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+ * Return the translation key for the Material, so the client can translate it into the active
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+ * locale when using a TranslatableComponent.
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+ * @return the translation key
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+ * @deprecated use {@link #translationKey()}
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+ */
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+ @NotNull
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+ @Deprecated
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+ public String getTranslationKey() {
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+ return this.translationKey();
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+ }
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+
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+ @Override
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+ public @NotNull String translationKey() {
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+ return Bukkit.getUnsafe().getTranslationKey(this);
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+ }
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// Paper end
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/**
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diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
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index e348034288c74ab80360086d71f0b7f61551df24..2d9264ffe0fee863f1b814952ef063daa7962d76 100644
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--- a/src/main/java/org/bukkit/UnsafeValues.java
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+++ b/src/main/java/org/bukkit/UnsafeValues.java
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@@ -101,5 +101,34 @@ public interface UnsafeValues {
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byte[] serializeItem(ItemStack item);
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ItemStack deserializeItem(byte[] data);
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+
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+ /**
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+ * Return the translation key for the Material, so the client can translate it into the active
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+ * locale when using a {@link net.kyori.adventure.text.TranslatableComponent}.
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+ * @return the translation key
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+ */
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+ String getTranslationKey(Material mat);
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+
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+ /**
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+ * Return the translation key for the Block, so the client can translate it into the active
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+ * locale when using a {@link net.kyori.adventure.text.TranslatableComponent}.
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+ * @return the translation key
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+ */
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+ String getTranslationKey(org.bukkit.block.Block block);
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+
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+ /**
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+ * Return the translation key for the EntityType, so the client can translate it into the active
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+ * locale when using a {@link net.kyori.adventure.text.TranslatableComponent}.<br>
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+ * This is <code>null</code>, when the EntityType isn't known to NMS (custom entities)
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+ * @return the translation key
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+ */
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+ String getTranslationKey(org.bukkit.entity.EntityType type);
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+
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+ /**
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+ * Return the translation key for the ItemStack, so the client can translate it into the active
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+ * locale when using a {@link net.kyori.adventure.text.TranslatableComponent}.<br>
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+ * @return the translation key
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+ */
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+ String getTranslationKey(ItemStack itemStack);
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/attribute/Attribute.java b/src/main/java/org/bukkit/attribute/Attribute.java
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index 13eac9ad2c1672051635d1c35cc49239252e7a61..107e36ef02a9481954bd770ce9a55a0b1e84be7a 100644
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--- a/src/main/java/org/bukkit/attribute/Attribute.java
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+++ b/src/main/java/org/bukkit/attribute/Attribute.java
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@@ -7,7 +7,7 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Types of attributes which may be present on an {@link Attributable}.
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*/
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-public enum Attribute implements Keyed {
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+public enum Attribute implements Keyed, net.kyori.adventure.translation.Translatable { // Paper - Adventure translations
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/**
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* Maximum health of an Entity.
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@@ -73,4 +73,10 @@ public enum Attribute implements Keyed {
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public NamespacedKey getKey() {
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return key;
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}
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+ // Paper start
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+ @Override
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+ public @NotNull String translationKey() {
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+ return "attribute.name." + this.key.getKey();
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index 786b8011e98b2fe93cc2418d624f6350ede62d90..e7957ec1727f7483d6d75b9e94333f06dc6d1da2 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -31,7 +31,7 @@ import org.jetbrains.annotations.Nullable;
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* (i.e. lighting and power) may not be able to be safely accessed during world
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* generation when used in cases like BlockPhysicsEvent!!!!
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*/
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-public interface Block extends Metadatable {
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+public interface Block extends Metadatable, net.kyori.adventure.translation.Translatable { // Paper - translatable
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/**
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* Gets the metadata for this block
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@@ -610,5 +610,15 @@ public interface Block extends Metadatable {
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*/
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@NotNull
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com.destroystokyo.paper.block.BlockSoundGroup getSoundGroup();
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+
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+ /**
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+ * Return the translation key for the Block, so the client can translate it into the active
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+ * locale when using a TranslatableComponent.
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+ * @return the translation key
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+ * @deprecated use {@link #translationKey()}
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+ */
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+ @NotNull
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+ @Deprecated
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+ String getTranslationKey();
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/enchantments/Enchantment.java b/src/main/java/org/bukkit/enchantments/Enchantment.java
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index 8eb0497c81744874809ebc4bc2e28b128e66a926..b277034fee2d4f38c40713842d14a8f6dde757aa 100644
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--- a/src/main/java/org/bukkit/enchantments/Enchantment.java
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+++ b/src/main/java/org/bukkit/enchantments/Enchantment.java
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@@ -12,7 +12,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* The various type of enchantments that may be added to armour or weapons
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*/
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-public abstract class Enchantment implements Keyed {
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+public abstract class Enchantment implements Keyed, net.kyori.adventure.translation.Translatable { // Paper - Adventure translations
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/**
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* Provides protection against environmental damage
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*/
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diff --git a/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java b/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java
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index 4d5f0837bd0e02a30c943d8969fb6b13452322e0..a39f9c078f42451bd122f3e3729d10ca299bee5f 100644
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--- a/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java
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+++ b/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java
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@@ -69,5 +69,10 @@ public class EnchantmentWrapper extends Enchantment {
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public net.kyori.adventure.text.Component displayName(int level) {
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return getEnchantment().displayName(level);
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}
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+
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+ @Override
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+ public @NotNull String translationKey() {
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+ return getEnchantment().translationKey();
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+ }
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/entity/EntityType.java b/src/main/java/org/bukkit/entity/EntityType.java
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index 9be5371c7f398d0ec8241403661415ff40661067..d36d314383713bac3b11f18d95b0809dce3cd6e0 100644
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--- a/src/main/java/org/bukkit/entity/EntityType.java
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+++ b/src/main/java/org/bukkit/entity/EntityType.java
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@@ -20,7 +20,7 @@ import org.jetbrains.annotations.Contract;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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-public enum EntityType implements Keyed {
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+public enum EntityType implements Keyed, net.kyori.adventure.translation.Translatable { // Paper - translatable
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// These strings MUST match the strings in nms.EntityTypes and are case sensitive.
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/**
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@@ -419,4 +419,27 @@ public enum EntityType implements Keyed {
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public boolean isAlive() {
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return living;
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}
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+ // Paper start
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+ /**
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+ * Return the translation key for the EntityType, so the client can translate it into the active
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+ * locale when using a TranslatableComponent.<br>
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+ * This is <code>null</code>, when the EntityType isn't known to NMS (custom entities)
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+ * @return the translation key
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+ * @deprecated use {@link #translationKey()}
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+ */
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+ @Deprecated
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+ @Nullable
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+ public String getTranslationKey() {
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+ return org.bukkit.Bukkit.getUnsafe().getTranslationKey(this);
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+ }
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+
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+ /**
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+ * @throws IllegalArgumentException if the entity does not have a translation key (is probably a custom entity)
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+ */
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+ @Override
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+ public @NotNull String translationKey() {
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+ Preconditions.checkArgument(this != UNKNOWN, "UNKNOWN entities do not have translation keys");
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+ return org.bukkit.Bukkit.getUnsafe().getTranslationKey(this);
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java
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index b80ef2e5c23764ee68f809268185492bf5577913..e6eab5d8ca3fea8d2e0ccc1cd1c1a7a110b589db 100644
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--- a/src/main/java/org/bukkit/inventory/ItemStack.java
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+++ b/src/main/java/org/bukkit/inventory/ItemStack.java
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@@ -25,7 +25,7 @@ import org.jetbrains.annotations.Nullable;
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* use this class to encapsulate Materials for which {@link Material#isItem()}
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* returns false.</b>
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*/
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-public class ItemStack implements Cloneable, ConfigurationSerializable, net.kyori.adventure.text.event.HoverEventSource<net.kyori.adventure.text.event.HoverEvent.ShowItem> { // Paper
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+public class ItemStack implements Cloneable, ConfigurationSerializable, net.kyori.adventure.text.event.HoverEventSource<net.kyori.adventure.text.event.HoverEvent.ShowItem>, net.kyori.adventure.translation.Translatable { // Paper
|
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private Material type = Material.AIR;
|
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private int amount = 0;
|
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private MaterialData data = null;
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@@ -852,5 +852,30 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, net.kyor
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ItemMeta itemMeta = getItemMeta();
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return itemMeta != null && itemMeta.hasItemFlag(flag);
|
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}
|
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+
|
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+ /**
|
|
+ * Gets the translation key for this itemstack.
|
|
+ * This is not the same as getting the translation key
|
|
+ * for the material of this itemstack.
|
|
+ *
|
|
+ * @return the translation key
|
|
+ * @deprecated use {@link #translationKey()}
|
|
+ */
|
|
+ @NotNull
|
|
+ @Deprecated
|
|
+ public String getTranslationKey() {
|
|
+ return this.translationKey();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * {@inheritDoc}
|
|
+ * <p>
|
|
+ * This is not the same as getting the translation key
|
|
+ * for the material of this itemstack.
|
|
+ */
|
|
+ @Override
|
|
+ public @NotNull String translationKey() {
|
|
+ return Bukkit.getUnsafe().getTranslationKey(this);
|
|
+ }
|
|
// Paper end
|
|
}
|