geforkt von Mirrors/Paper
0ea3083817
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1e843b72 #510: Add NamespacedKey#fromString() to fetch from user input a4d18241 #581: Add methods to modify despawn delay for wandering villagers CraftBukkit Changes: 0cd8f19f #802: Add methods to modify despawn delay for wandering villagers d5c5d998 SPIGOT-6362: ConcurrentModificationException: null --> Server Crash 8c7d69fe SPIGOT-5228: Entities that are removed during chunk unloads are not properly removed from the chunk.
72 Zeilen
4.3 KiB
Diff
72 Zeilen
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 25 Aug 2020 20:45:36 -0400
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Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
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Uses correct setPositionRotation for Entity teleporting instead of setLocation
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as this is how Vanilla teleports entities.
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Cancel any pending motion when teleported.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 5c52a2988b8830e4e5597f8a5b3718d242023cb7..a7b225249f7ffafa2c6e1fc60657067229e02960 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -54,6 +54,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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// CraftBukkit start
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private static final int CURRENT_LEVEL = 2;
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+ boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation
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static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
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return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
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}
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@@ -1317,6 +1318,13 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
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+ // Paper - cancel entity velocity if teleported
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+ if (!preserveMotion) {
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+ this.mot = Vec3D.ORIGIN;
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+ } else {
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+ this.preserveMotion = false;
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+ }
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+ // Paper end
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this.g(d0, d1, d2);
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this.yaw = f;
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this.pitch = f1;
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index f1e3c764fc8d5b6acb2ae94276e31fe37af817b6..5af38d36f64020d1df492ad57fafd2baf867536a 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -542,7 +542,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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public void a(PacketPlayInTeleportAccept packetplayinteleportaccept) {
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PlayerConnectionUtils.ensureMainThread(packetplayinteleportaccept, this, this.player.getWorldServer());
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if (packetplayinteleportaccept.b() == this.teleportAwait && this.teleportPos != null) { // CraftBukkit
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- this.player.setLocation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch);
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+ this.player.setPositionRotation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); // Paper - use proper setPositionRotation for teleportation
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this.o = this.teleportPos.x;
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this.p = this.teleportPos.y;
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this.q = this.teleportPos.z;
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@@ -1386,7 +1386,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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// CraftBukkit end
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this.A = this.e;
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- this.player.setLocation(d0, d1, d2, f, f1);
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+ this.player.setPositionRotation(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation
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this.player.forceCheckHighPriority(); // Paper
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this.player.playerConnection.sendPacket(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.teleportAwait));
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index c7636ffc952c436d7148e6e5926b0108cc628821..582ed13a9ba1748444ce4d624d83a4d7be7006f2 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -554,7 +554,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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}
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// entity.setLocation() throws no event, and so cannot be cancelled
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- entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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+ entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting
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// SPIGOT-619: Force sync head rotation also
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entity.setHeadRotation(location.getYaw());
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((net.minecraft.server.WorldServer) entity.world).chunkCheck(entity); // Spigot - register to new chunk
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