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geforkt von Mirrors/Paper
Paper/patches/server/0571-fix-PlayerItemHeldEvent-firing-twice.patch
Jake Potrebic 3c0d6aaed9
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10085)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory

CraftBukkit Changes:
53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory
33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable
7df18510f SPIGOT-7555: Don't cast ItemFlags to byte
19aec59ea Use provided case for non-existent OfflinePlayers

Spigot Changes:
e7ce55a3 Remove obsolete PlayerMoveEvent improvements
3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
2023-12-28 12:47:57 -08:00

19 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Thu, 22 Apr 2021 19:02:07 -0700
Subject: [PATCH] fix PlayerItemHeldEvent firing twice
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2e41cf6f694549d9783884a2f1a9e6a54ad137c4..87e118594209d3f483588f5f59013da635f59a24 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1926,6 +1926,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
if (this.player.isImmobile()) return; // CraftBukkit
if (packet.getSlot() >= 0 && packet.getSlot() < Inventory.getSelectionSize()) {
+ if (packet.getSlot() == this.player.getInventory().selected) { return; } // Paper - don't fire itemheldevent when there wasn't a slot change
PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getCraftPlayer(), this.player.getInventory().selected, packet.getSlot());
this.cserver.getPluginManager().callEvent(event);
if (event.isCancelled()) {