Paper/patches/server/0839-Trigger-bee_nest_destroyed-trigger-in-the-correct-pl.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

55 Zeilen
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Feb 2022 13:50:06 -0800
Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 17c313b9cb45c8158cab751ffc4e0dc3b7e1fa3c..796d17f51496974cfdfed2593753b8c09b5c81c1 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -419,12 +419,16 @@ public class ServerPlayerGameMode {
block.destroy(this.level, pos, iblockdata);
}
+ ItemStack mainHandStack = null; // Paper
+ boolean isCorrectTool = false; // Paper
if (this.isCreative()) {
// return true; // CraftBukkit
} else {
ItemStack itemstack = this.player.getMainHandItem();
ItemStack itemstack1 = itemstack.copy();
boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata);
+ mainHandStack = itemstack1; // Paper
+ isCorrectTool = flag1; // Paper
itemstack.mineBlock(this.level, iblockdata, pos, this.player);
if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
@@ -445,6 +449,13 @@ public class ServerPlayerGameMode {
if (flag && event != null) {
iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
}
+ // Paper start - trigger after items are dropped (check impls of block#playerDestroy)
+ if (mainHandStack != null) {
+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
+ }
+ }
+ // Paper end
return true;
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
index 81048c54c45b77894ee1e2045870446dff7c71d4..fe7daa57119af137eeb76ca2c0e54bf7903ebbca 100644
--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
@@ -88,7 +88,7 @@ public class BeehiveBlock extends BaseEntityBlock {
this.angerNearbyBees(world, pos);
}
- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, stack, tileentitybeehive.getOccupantCount());
+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, stack, tileentitybeehive.getOccupantCount()); // Paper - moved until after items are dropped
}
}