Paper/patches/server/0576-stop-firing-pressure-plate-EntityInteractEvent-for-i.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

20 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Tue, 2 Feb 2021 09:17:59 +0100
Subject: [PATCH] stop firing pressure plate EntityInteractEvent for ignored
entities
diff --git a/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java b/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
index f2fad4c349e6b484c76886ae1cf6315b6fadd446..11507b85216b528d02bdb95ec1fa13a1ca8d3643 100644
--- a/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
@@ -74,6 +74,7 @@ public class PressurePlateBlock extends BasePressurePlateBlock {
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
+ if (entity.isIgnoringBlockTriggers()) continue; // Paper - don't call event for ignored entities
// CraftBukkit start - Call interact event when turning on a pressure plate
if (this.getSignalForState(world.getBlockState(pos)) == 0) {