geforkt von Mirrors/Paper
8e83c3c7b4
replaced by ProjectileHitEvent propagated the cancellation of the legacy event to the modern one
109 Zeilen
6.5 KiB
Diff
109 Zeilen
6.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 14:22:26 +0200
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Subject: [PATCH] Vanished players don't have rights
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index d8760dd282221fa10b486f1ec4634c1aafd9c26e..11cfe63c101f5d76d3481a3163dbaec22685ccce 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -212,7 +212,14 @@ public abstract class Projectile extends Entity {
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if (!entity.isSpectator() && entity.isAlive() && entity.isPickable()) {
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Entity entity1 = this.getOwner();
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+ // Paper start - Cancel hit for vanished players
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+ if (entity1 instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer) {
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+ org.bukkit.entity.Player collided = (org.bukkit.entity.Player) entity.getBukkitEntity();
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+ org.bukkit.entity.Player shooter = (org.bukkit.entity.Player) entity1.getBukkitEntity();
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+ if (!shooter.canSee(collided)) return false;
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+ }
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return entity1 == null || this.leftOwner || !entity1.isPassengerOfSameVehicle(entity);
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+ // Paper end
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} else {
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return false;
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}
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index a6638e626600e4304a973497a39e3fac52203b16..e68b7a1b03783e4f9de24c5ae8773fc359bd2d37 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -197,7 +197,8 @@ public class BlockItem extends Item {
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Player entityhuman = context.getPlayer();
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CollisionContext voxelshapecollision = entityhuman == null ? CollisionContext.empty() : CollisionContext.of(entityhuman);
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// CraftBukkit start - store default return
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- boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && context.getLevel().isUnobstructed(state, context.getClickedPos(), voxelshapecollision);
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+ Level world = context.getLevel(); // Paper
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+ boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper
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org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
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BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index d2e07f39097aee880e14c7b6c6df90e825a724d3..808a025548fd390ef4d657c53eb9bf73e73dbc93 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -268,6 +268,45 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
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}
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+ // Paper start
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+ // ret true if no collision
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+ public final boolean checkEntityCollision(BlockState data, Entity source, net.minecraft.world.phys.shapes.CollisionContext voxelshapedcollision,
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+ BlockPos position, boolean checkCanSee) {
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+ // Copied from IWorldReader#a(IBlockData, BlockPosition, VoxelShapeCollision) & EntityAccess#a(Entity, VoxelShape)
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+ net.minecraft.world.phys.shapes.VoxelShape voxelshape = data.getCollisionShape(this, position, voxelshapedcollision);
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ voxelshape = voxelshape.move((double) position.getX(), (double) position.getY(), (double) position.getZ());
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ List<Entity> entities = this.getEntities(null, voxelshape.bounds());
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+ for (int i = 0, len = entities.size(); i < len; ++i) {
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+ Entity entity = entities.get(i);
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+
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+ if (checkCanSee && source instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer
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+ && !((net.minecraft.server.level.ServerPlayer) source).getBukkitEntity().canSee(((net.minecraft.server.level.ServerPlayer) entity).getBukkitEntity())) {
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+ continue;
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+ }
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+
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+ // !entity1.dead && entity1.i && (entity == null || !entity1.x(entity));
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+ // elide the last check since vanilla calls with entity = null
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+ // only we care about the source for the canSee check
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+ if (entity.isRemoved() || !entity.blocksBuilding) {
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+ continue;
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+ }
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+
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+ if (net.minecraft.world.phys.shapes.Shapes.joinIsNotEmpty(voxelshape, net.minecraft.world.phys.shapes.Shapes.create(entity.getBoundingBox()), net.minecraft.world.phys.shapes.BooleanOp.AND)) {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+ }
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+ // Paper end
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@Override
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public boolean isClientSide() {
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return this.isClientSide;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index fab613b7c4ee48c3f0eac1405bca7bd53da19060..67d820fb9aa00a3275cc3e23461864b496d738aa 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1267,6 +1267,14 @@ public class CraftEventFactory {
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Projectile projectile = (Projectile) entity.getBukkitEntity();
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org.bukkit.entity.Entity collided = position.getEntity().getBukkitEntity();
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com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = new com.destroystokyo.paper.event.entity.ProjectileCollideEvent(projectile, collided);
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+
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+ if (projectile.getShooter() instanceof Player && collided instanceof Player) {
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+ if (!((Player) projectile.getShooter()).canSee((Player) collided)) {
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+ event.setCancelled(true);
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+ return event;
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+ }
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+ }
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+
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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