geforkt von Mirrors/Paper
18c3716c49
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
61 Zeilen
2.9 KiB
Diff
61 Zeilen
2.9 KiB
Diff
From 2f2537d89386121b38fd335b5b8d48102a97d8ae Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 14 Apr 2016 21:01:39 -0400
|
|
Subject: [PATCH] Fix Bugs with Spigot Mob Spawn Logic
|
|
|
|
Spigot drastically altered vanilla mob spawn logic and caused a few issues.
|
|
1) Used only spawnable chunks vs entire world for entity counting, resulting in ignoring
|
|
other entities in the world, and causing the world to go over its intended limit.
|
|
|
|
Specially with servers using smaller mob spawn ranges than view distance, as well as affects spawning API
|
|
|
|
2) Spigot was using 16x16 division instead of vanilla 17x17 division.
|
|
|
|
This patch returns mob counting to use all loaded chunks, and 17x17 division.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
|
|
index 6b13e1d7d..1e78fc625 100644
|
|
--- a/src/main/java/net/minecraft/server/Chunk.java
|
|
+++ b/src/main/java/net/minecraft/server/Chunk.java
|
|
@@ -716,7 +716,7 @@ public class Chunk {
|
|
i = this.entitySlices.length - 1;
|
|
}
|
|
|
|
- this.entitySlices[i].remove(entity);
|
|
+ if (!this.entitySlices[i].remove(entity)) { return; } // Paper
|
|
// Paper start - update counts
|
|
if (entity instanceof EntityItem) {
|
|
itemCounts[i]--;
|
|
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
|
|
index 45a83ae99..2cd063829 100644
|
|
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
|
|
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
|
|
@@ -23,6 +23,15 @@ public final class SpawnerCreature {
|
|
// Spigot start - get entity count only from chunks being processed in b
|
|
private int getEntityCount(WorldServer server, Class oClass)
|
|
{
|
|
+ // Paper start - use entire world, not just active chunks. Spigot broke vanilla expectations.
|
|
+ if (true) {
|
|
+ return server
|
|
+ .getChunkProviderServer()
|
|
+ .chunks.values()
|
|
+ .stream()
|
|
+ .collect(java.util.stream.Collectors.summingInt(c -> c.entityCount.get(oClass)));
|
|
+ }
|
|
+ // Paper end
|
|
int i = 0;
|
|
Iterator<Long> it = this.b.iterator();
|
|
while ( it.hasNext() )
|
|
@@ -126,7 +135,7 @@ public final class SpawnerCreature {
|
|
int l1 = limit * i / a; // CraftBukkit - use per-world limits
|
|
*/ // Paper end
|
|
|
|
- if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 256) {
|
|
+ if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 289) { // Paper - use 17x17 like vanilla (a at top of file)
|
|
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
|
|
Iterator iterator1 = this.b.iterator();
|
|
|
|
--
|
|
2.18.0
|
|
|