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Paper/patches/api/0336-Implement-regenerateChunk.patch
2024-06-14 14:11:52 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Sat, 5 Feb 2022 20:25:28 +0100
Subject: [PATCH] Implement regenerateChunk
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index d3c524bbfe08d2118b0e093b2340620644d60d19..36deaae317cd9ac0455bc1daef22b7f1e1b73c62 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -486,8 +486,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
* @return Whether the chunk was actually regenerated
*
* @deprecated regenerating a single chunk is not likely to produce the same
- * chunk as before as terrain decoration may be spread across chunks. Use of
- * this method should be avoided as it is known to produce buggy results.
+ * chunk as before as terrain decoration may be spread across chunks. It may
+ * or may not change blocks in the adjacent chunks as well.
*/
@Deprecated
public boolean regenerateChunk(int x, int z);