Paper/patches/server/0531-Fix-Player-spawnParticle-x-y-z-precision-loss.patch
Jason Penilla 6f5e6c60d3 Use setMessage instead of arraycopy
setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages

fixes #7774
2022-04-28 20:08:08 -07:00

20 Zeilen
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Esophose <esophose@gmail.com>
Date: Sat, 3 Oct 2020 18:57:47 -0600
Subject: [PATCH] Fix Player spawnParticle x/y/z precision loss
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index eec7f43cb188d5b410cd4d89da7a3934ac1b9d25..e0b8827a0e248f6339ec826dc076e207b8fdc451 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2251,7 +2251,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (data != null && !particle.getDataType().isInstance(data)) {
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
}
- ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.toNMS(particle, data), true, (float) x, (float) y, (float) z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count);
+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.toNMS(particle, data), true, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); // Paper - Fix x/y/z coordinate precision loss
this.getHandle().connection.send(packetplayoutworldparticles);
}