Paper/patches/server/0025-Only-refresh-abilities-if-needed.patch
Jason Penilla 6f5e6c60d3 Use setMessage instead of arraycopy
setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages

fixes #7774
2022-04-28 20:08:08 -07:00

26 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 23:12:03 -0600
Subject: [PATCH] Only refresh abilities if needed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 087c251cbf0551b6e80b7a4a296720ebabc83c62..aa9d70d0153279794193f111ea43acb9a6235c36 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1624,12 +1624,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void setFlying(boolean value) {
+ boolean needsUpdate = getHandle().getAbilities().flying != value; // Paper - Only refresh abilities if needed
if (!this.getAllowFlight() && value) {
throw new IllegalArgumentException("Cannot make player fly if getAllowFlight() is false");
}
this.getHandle().getAbilities().flying = value;
- this.getHandle().onUpdateAbilities();
+ if (needsUpdate) this.getHandle().onUpdateAbilities(); // Paper - Only refresh abilities if needed
}
@Override