Paper/patches/server/0486-Allow-delegation-to-vanilla-chunk-gen.patch
Nassim Jahnke 17f71ac87b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5904)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
70d24eb8 SPIGOT-6587: Update documentation/error of drop chance API

CraftBukkit Changes:
470050ad SPIGOT-6587: Update documentation/error of drop chance API
1c39efa3 Fix Inventory#getViewers on the player inventory not returning the player first time their inventory is opened
d161627d Fix PrepareItemCraftEvent#isRepair
aa1fae73 SPIGOT-6586: EntityChangeBlockEvent for falling block does not cancel properly
8a04072e SPIGOT-6583: Throwing eggs doesn't make sounds

Spigot Changes:
f773da84 Remove redundant patch
cd367234 Rebuild patches
2021-06-20 21:25:59 +02:00

70 Zeilen
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger <admin@minidigger.me>
Date: Wed, 29 Apr 2020 02:10:32 +0200
Subject: [PATCH] Allow delegation to vanilla chunk gen
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 434a46dca55453815772eeb50ef412b02af2c0a1..ac7034a922facb772a67580100627a7c85510693 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2028,6 +2028,32 @@ public final class CraftServer implements Server {
return new CraftChunkData(world);
}
+ // Paper start
+ @Override
+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
+ // get empty object
+ CraftChunkData data = (CraftChunkData) createChunkData(world);
+ // do bunch of vanilla shit
+ net.minecraft.server.level.ServerLevel nmsWorld = ((CraftWorld) world).getHandle();
+ net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(new net.minecraft.world.level.ChunkPos(x, z), null, nmsWorld);
+ List<net.minecraft.world.level.chunk.ChunkAccess> list = new ArrayList<>();
+ list.add(protoChunk);
+ net.minecraft.server.level.WorldGenRegion genRegion = new net.minecraft.server.level.WorldGenRegion(nmsWorld, list, net.minecraft.world.level.chunk.ChunkStatus.EMPTY, -1);
+ // call vanilla generator, one feature after another. Order here is important!
+ net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator = nmsWorld.getChunkSource().generator;
+ if (chunkGenerator instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator) {
+ chunkGenerator = ((org.bukkit.craftbukkit.generator.CustomChunkGenerator) chunkGenerator).delegate;
+ }
+ chunkGenerator.createBiomes(nmsWorld.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), protoChunk);
+ chunkGenerator.fillFromNoise((runnable) -> {}, nmsWorld.structureFeatureManager(), protoChunk);
+ chunkGenerator.buildSurfaceAndBedrock(genRegion, protoChunk);
+ // copy over generated sections
+ data.setRawChunkData(protoChunk.getSections());
+ // hooray!
+ return data;
+ }
+ // Paper end
+
@Override
public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
return new CraftBossBar(title, color, style, flags);
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
index fe7851476636dfed02339d4d9f93824b96086769..24a2e88d083f90375c46cf948c7c89dccc6e4aa0 100644
--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
@@ -20,7 +20,7 @@ import org.bukkit.material.MaterialData;
public final class CraftChunkData implements ChunkGenerator.ChunkData {
private final int minHeight;
private final int maxHeight;
- private final LevelChunkSection[] sections;
+ private LevelChunkSection[] sections; // Paper - remove final
private Set<BlockPos> tiles;
private World world; // Paper - Anti-Xray - Add world
@@ -173,6 +173,12 @@ public final class CraftChunkData implements ChunkGenerator.ChunkData {
return this.sections;
}
+ // Paper start
+ public void setRawChunkData(LevelChunkSection[] sections) {
+ this.sections = sections;
+ }
+ // Paper end
+
Set<BlockPos> getTiles() {
return this.tiles;
}