geforkt von Mirrors/Paper
094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
49 Zeilen
2.3 KiB
Diff
49 Zeilen
2.3 KiB
Diff
From 1e8be13e9b43dfc3a65c2ee2ba9e58b01b415083 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 May 2017 06:26:09 -0500
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Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index 99dbb1393..ae4910b4b 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -332,6 +332,7 @@ public class EntityItem extends Entity implements HopperPusher {
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// CraftBukkit start - fire PlayerPickupItemEvent
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int canHold = entityhuman.inventory.canHold(itemstack);
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int remaining = i - canHold;
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+ boolean flyAtPlayer = false; // Paper
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if (this.pickupDelay <= 0 && canHold > 0) {
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itemstack.setCount(canHold);
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@@ -339,7 +340,13 @@ public class EntityItem extends Entity implements HopperPusher {
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PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
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playerEvent.setCancelled(!entityhuman.canPickUpLoot);
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this.world.getServer().getPluginManager().callEvent(playerEvent);
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+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
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if (playerEvent.isCancelled()) {
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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return;
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}
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@@ -359,7 +366,11 @@ public class EntityItem extends Entity implements HopperPusher {
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// CraftBukkit end
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if (this.pickupDelay == 0 && (this.h == null || 6000 - this.age <= 200 || this.h.equals(entityhuman.getName())) && entityhuman.inventory.pickup(itemstack)) {
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- entityhuman.receive(this, i);
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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if (itemstack.isEmpty()) {
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this.die();
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itemstack.setCount(i);
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--
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2.16.1
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