geforkt von Mirrors/Paper
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
129 Zeilen
6.2 KiB
Diff
129 Zeilen
6.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Sat, 11 Jul 2020 05:09:28 -0700
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Subject: [PATCH] Fix GameProfileCache concurrency
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Separate lookup and state access locks prevent lookups
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from stalling simple state access/write calls
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diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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index 5e3bc0590e59770490b1c6c818d99be054214a8a..84bdf4a849b09a90da6c22f4080386e85a53f6b3 100644
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--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
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+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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@@ -62,6 +62,11 @@ public class GameProfileCache {
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@Nullable
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private Executor executor;
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+ // Paper start
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+ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock();
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+ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock();
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+ // Paper end
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+
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public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) {
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this.profileRepository = profileRepository;
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this.file = cacheFile;
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@@ -69,6 +74,7 @@ public class GameProfileCache {
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}
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private void safeAdd(GameProfileCache.GameProfileInfo entry) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfile gameprofile = entry.getProfile();
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entry.setLastAccess(this.getNextOperation());
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@@ -83,6 +89,7 @@ public class GameProfileCache {
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if (uuid != null) {
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this.profilesByUUID.put(uuid, entry);
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}
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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@@ -138,17 +145,20 @@ public class GameProfileCache {
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// Paper start
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public @Nullable GameProfile getProfileIfCached(String name) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT));
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if (entry == null) {
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return null;
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}
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entry.setLastAccess(this.getNextOperation());
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return entry.getProfile();
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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// Paper end
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public Optional<GameProfile> get(String name) {
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String s1 = name.toLowerCase(Locale.ROOT);
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+ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
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boolean flag = false;
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@@ -164,8 +174,12 @@ public class GameProfileCache {
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if (usercache_usercacheentry != null) {
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usercache_usercacheentry.setLastAccess(this.getNextOperation());
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optional = Optional.of(usercache_usercacheentry.getProfile());
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+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
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} else {
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+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
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+ try { this.lookupLock.lock(); // Paper - allow better concurrency
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optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players
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+ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency
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if (optional.isPresent()) {
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this.add((GameProfile) optional.get());
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flag = false;
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@@ -177,6 +191,7 @@ public class GameProfileCache {
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}
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return optional;
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+ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency
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}
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public void getAsync(String username, Consumer<Optional<GameProfile>> consumer) {
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@@ -203,6 +218,7 @@ public class GameProfileCache {
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}
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public Optional<GameProfile> get(UUID uuid) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid);
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if (usercache_usercacheentry == null) {
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@@ -211,6 +227,7 @@ public class GameProfileCache {
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usercache_usercacheentry.setLastAccess(this.getNextOperation());
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return Optional.of(usercache_usercacheentry.getProfile());
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}
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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public void setExecutor(Executor executor) {
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@@ -291,7 +308,7 @@ public class GameProfileCache {
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JsonArray jsonarray = new JsonArray();
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DateFormat dateformat = GameProfileCache.createDateFormat();
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- this.getTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot
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+ this.listTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot // Paper - allow better concurrency
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jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat));
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});
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String s = this.gson.toJson(jsonarray);
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@@ -332,8 +349,19 @@ public class GameProfileCache {
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}
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private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) {
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- return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit);
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+ // Paper start - allow better concurrency
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+ return this.listTopMRUProfiles(limit).stream();
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+ }
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+
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+ private List<GameProfileCache.GameProfileInfo> listTopMRUProfiles(int limit) {
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+ try {
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+ this.stateLock.lock();
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+ return this.profilesByUUID.values().stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit(limit).toList();
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+ } finally {
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+ this.stateLock.unlock();
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+ }
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}
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+ // Paper end
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private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) {
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JsonObject jsonobject = new JsonObject();
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