Paper/patches/server/0566-Implement-API-to-expose-exact-interaction-point.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

60 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Madeline Miller <mnmiller1@me.com>
Date: Mon, 4 Jan 2021 16:40:27 +1000
Subject: [PATCH] Implement API to expose exact interaction point
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 1b45c1483a7ebad47162483b51036f9dfcdf62f6..32746dfbc2fdfc150583676b1bf0762398b76d75 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -507,7 +507,7 @@ public class ServerPlayerGameMode {
cancelledBlock = true;
}
- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand);
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper
this.firedInteract = true;
this.interactResult = event.useItemInHand() == Event.Result.DENY;
this.interactPosition = blockposition.immutable();
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 5162109ea1f8284f0302306f8dac3048ce0b7010..7bafab016aeb3b1177b23f44696e7178f25d414a 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -56,7 +56,9 @@ import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
+import net.minecraft.world.phys.Vec3;
import org.bukkit.Bukkit;
+import org.bukkit.Location; // Paper
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Server;
@@ -483,7 +485,13 @@ public class CraftEventFactory {
return CraftEventFactory.callPlayerInteractEvent(who, action, position, direction, itemstack, false, hand);
}
+ // Paper start - Add interactionPoint
public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand) {
+ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, hand, null);
+ }
+
+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) {
+ // Paper end
Player player = (who == null) ? null : (Player) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
@@ -509,7 +517,10 @@ public class CraftEventFactory {
itemInHand = null;
}
- PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == InteractionHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND));
+ // Paper start
+ Location interactionPoint = hitVec == null ? null : new Location(craftWorld, hitVec.x, hitVec.y, hitVec.z);
+ PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == InteractionHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND), interactionPoint);
+ // Paper end
if (cancelledBlock) {
event.setUseInteractedBlock(Event.Result.DENY);
}