geforkt von Mirrors/Paper
10159aa459
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
01334e7d
#616: Fix exception on entity portal teleport attempt
106 Zeilen
7.2 KiB
Diff
106 Zeilen
7.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 15 Jun 2013 19:51:17 -0400
|
|
Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
|
|
|
|
Adds ability to get what arrow was shot, and control if it should be consumed.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
|
|
index d97558da3..fdeb8980d 100644
|
|
--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
|
|
+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
|
|
@@ -0,0 +0,0 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
|
|
|
|
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
|
|
// CraftBukkit start
|
|
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
|
|
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
|
|
if (event.isCancelled()) {
|
|
event.getProjectile().remove();
|
|
return;
|
|
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
|
|
index 4b07e18c7..71800b34b 100644
|
|
--- a/src/main/java/net/minecraft/server/ItemBow.java
|
|
+++ b/src/main/java/net/minecraft/server/ItemBow.java
|
|
@@ -0,0 +0,0 @@ public class ItemBow extends ItemProjectileWeapon {
|
|
if ((double) f >= 0.1D) {
|
|
boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
|
|
|
|
+ boolean consumeArrow = true; // Paper
|
|
if (!world.isClientSide) {
|
|
ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
|
|
EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
|
|
@@ -0,0 +0,0 @@ public class ItemBow extends ItemProjectileWeapon {
|
|
entityarrow.setOnFire(100);
|
|
}
|
|
// CraftBukkit start
|
|
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
|
|
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
|
|
if (event.isCancelled()) {
|
|
event.getProjectile().remove();
|
|
return;
|
|
@@ -0,0 +0,0 @@ public class ItemBow extends ItemProjectileWeapon {
|
|
itemstack.damage(1, entityhuman, (entityhuman1) -> {
|
|
entityhuman1.d(entityhuman.getRaisedHand());
|
|
});
|
|
- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
|
|
+ consumeArrow = event.getConsumeArrow(); // Paper
|
|
+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
|
|
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ItemBow extends ItemProjectileWeapon {
|
|
}
|
|
|
|
world.playSound((EntityHuman) null, entityhuman.locX(), entityhuman.locY(), entityhuman.locZ(), SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
|
|
- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
|
|
+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
|
|
itemstack1.subtract(1);
|
|
if (itemstack1.isEmpty()) {
|
|
entityhuman.inventory.f(itemstack1);
|
|
diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
|
|
index 608be9e70..011efc6f5 100644
|
|
--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
|
|
+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
|
|
@@ -0,0 +0,0 @@ public class ItemCrossbow extends ItemProjectileWeapon {
|
|
((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
|
|
}
|
|
// CraftBukkit start
|
|
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
|
|
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
|
|
if (event.isCancelled()) {
|
|
event.getProjectile().remove();
|
|
return;
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
index f9b0f39f7..caf277439 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
@@ -0,0 +0,0 @@ import net.minecraft.server.GeneratorAccess;
|
|
import net.minecraft.server.IBlockData;
|
|
import net.minecraft.server.IChatBaseComponent;
|
|
import net.minecraft.server.IInventory;
|
|
+import net.minecraft.server.IProjectile;
|
|
import net.minecraft.server.ItemActionContext;
|
|
import net.minecraft.server.ItemStack;
|
|
import net.minecraft.server.Items;
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
/**
|
|
* EntityShootBowEvent
|
|
*/
|
|
- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
|
|
+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
|
|
LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
|
|
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
|
|
- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
|
|
+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
|
|
|
|
if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
|
|
itemInHand = null;
|
|
}
|
|
|
|
- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
|
|
+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
|
|
Bukkit.getPluginManager().callEvent(event);
|
|
|
|
return event;
|
|
--
|