geforkt von Mirrors/Paper
170382fe35
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e7b0f8d6 #642: Add Crafting methods to API 9e58831e SPIGOT-6641: Use varargs in sendMessage e409fe49 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled 6997c726 SPIGOT-6661: Fix missing radius from GenericGameEvent 02d03f35 SPIGOT-6369: Add ItemStack to HangingPlaceEvent CraftBukkit Changes: 0abf420c SPIGOT-6665: Shearing a Snowman does not drop a carved pumpkin e8e3cbcc #893: Add Crafting methods to API 879acfee Fix missing varargs from previous commit 6572b9c3 SPIGOT-6641: Use varargs in sendMessage 9e06bb2a SPIGOT-6663: Chicken Jockeys chickens don't despawn 699f2d36 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled 8ffa54ba SPIGOT-6369: Add ItemStack to HangingPlaceEvent c851639c SPIGOT-6645: Call EntityChangeBlockEvent before PlayerHarvestBlockEvent 8d244b0b SPIGOT-3725, SPIGOT-6638, MC-136917: Properly clear tile entities before replacing Spigot Changes: 18c71bf4 Rebuild patches
70 Zeilen
3.6 KiB
Diff
70 Zeilen
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@minidigger.me>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 5285a5b16b0b706d9e1728a23628ff12e6b3b55d..df20ac811d673c205695d563f84382d1bf1e82e1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2115,6 +2115,32 @@ public final class CraftServer implements Server {
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return new CraftChunkData(world);
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}
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+ // Paper start
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+ @Override
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // get empty object
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+ CraftChunkData data = (CraftChunkData) createChunkData(world);
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+ // do bunch of vanilla shit
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+ net.minecraft.server.level.ServerLevel nmsWorld = ((CraftWorld) world).getHandle();
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+ net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(new net.minecraft.world.level.ChunkPos(x, z), null, nmsWorld, nmsWorld);
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+ List<net.minecraft.world.level.chunk.ChunkAccess> list = new ArrayList<>();
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+ list.add(protoChunk);
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+ net.minecraft.server.level.WorldGenRegion genRegion = new net.minecraft.server.level.WorldGenRegion(nmsWorld, list, net.minecraft.world.level.chunk.ChunkStatus.EMPTY, -1);
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+ // call vanilla generator, one feature after another. Order here is important!
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+ net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator = nmsWorld.getChunkSource().generator;
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+ if (chunkGenerator instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator) {
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+ chunkGenerator = ((org.bukkit.craftbukkit.generator.CustomChunkGenerator) chunkGenerator).delegate;
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+ }
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+ chunkGenerator.createBiomes(nmsWorld.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), protoChunk);
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+ chunkGenerator.fillFromNoise((runnable) -> {}, nmsWorld.structureFeatureManager(), protoChunk);
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+ chunkGenerator.buildSurfaceAndBedrock(genRegion, protoChunk);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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index c4d5349f515d5c0ffad4db15ecca1431c830b824..4645303efa716442b14e5c1e767b0d94dbb50170 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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@@ -20,7 +20,7 @@ import org.bukkit.material.MaterialData;
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public final class CraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections; // Paper - remove final
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private Set<BlockPos> tiles;
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private World world; // Paper - Anti-Xray - Add parameters
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@@ -173,6 +173,12 @@ public final class CraftChunkData implements ChunkGenerator.ChunkData {
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return this.sections;
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}
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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+
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Set<BlockPos> getTiles() {
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return this.tiles;
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}
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