Paper/patches/server/0285-Improve-Server-Thread-Pool-and-Thread-Priorities.patch
2022-02-28 22:52:39 -07:00

92 Zeilen
4.7 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Improve Server Thread Pool and Thread Priorities
Use a simple executor since Fork join is a much more complex pool
type and we are not using its capabilities.
Set thread priorities so main thread has above normal priority over
server threads
Allow usage of a single thread executor by not using ForkJoin so single core CPU's.
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 90d22b75fd33d8355e59b6bab79757c5b436c9d7..a8772417eb54e1a52c490b75b470a502a480f925 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -69,8 +69,8 @@ public class Util {
private static final int DEFAULT_MAX_THREADS = 255;
private static final String MAX_THREADS_SYSTEM_PROPERTY = "max.bg.threads";
private static final AtomicInteger WORKER_COUNT = new AtomicInteger(1);
- private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap");
- private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
+ private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap", -2); // Paper - add -2 priority
+ private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - add -1 priority
private static final ExecutorService IO_POOL = makeIoExecutor();
public static LongSupplier timeSource = System::nanoTime;
public static final Ticker TICKER = new Ticker() {
@@ -112,14 +112,18 @@ public class Util {
return Instant.now().toEpochMilli();
}
- private static ExecutorService makeExecutor(String name) {
- int i = Mth.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, getMaxThreads());
+ private static ExecutorService makeExecutor(String s, int priorityModifier) { // Paper - add priority
+ // Paper start - use simpler thread pool that allows 1 thread
+ int i = Math.min(8, Math.max(Runtime.getRuntime().availableProcessors() - 2, 1));
+ i = Integer.getInteger("Paper.WorkerThreadCount", i);
ExecutorService executorService;
+
if (i <= 0) {
executorService = MoreExecutors.newDirectExecutorService();
} else {
- executorService = new ForkJoinPool(i, (forkJoinPool) -> {
- ForkJoinWorkerThread forkJoinWorkerThread = new ForkJoinWorkerThread(forkJoinPool) {
+ executorService = new java.util.concurrent.ThreadPoolExecutor(i, i,0L, TimeUnit.MILLISECONDS, new java.util.concurrent.LinkedBlockingQueue<Runnable>(), target -> new net.minecraft.server.ServerWorkerThread(target, s, priorityModifier));
+ }
+ /*
@Override
protected void onTermination(Throwable throwable) {
if (throwable != null) {
@@ -135,6 +139,7 @@ public class Util {
return forkJoinWorkerThread;
}, Util::onThreadException, true);
}
+ }*/ // Paper end
return executorService;
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index ca48908148b6d9f4ae03fd55bcaf37e5fdb01cab..2cc2e496991db1ca4154816ecd6121b82fca07c6 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -320,6 +320,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
S s0 = serverFactory.apply(thread); // CraftBukkit - decompile error
atomicreference.set(s0);
+ thread.setPriority(Thread.NORM_PRIORITY+2); // Paper - boost priority
thread.start();
return s0;
}
diff --git a/src/main/java/net/minecraft/server/ServerWorkerThread.java b/src/main/java/net/minecraft/server/ServerWorkerThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..480129f430da33157342becb9d3b010f9f7c5edd
--- /dev/null
+++ b/src/main/java/net/minecraft/server/ServerWorkerThread.java
@@ -0,0 +1,14 @@
+package net.minecraft.server;
+
+import java.util.concurrent.atomic.AtomicInteger;
+import net.minecraft.Util;
+
+public class ServerWorkerThread extends Thread {
+ private static final AtomicInteger threadId = new AtomicInteger(1);
+ public ServerWorkerThread(Runnable target, String poolName, int prioritityModifier) {
+ super(target, "Worker-" + poolName + "-" + threadId.getAndIncrement());
+ setPriority(Thread.NORM_PRIORITY+prioritityModifier); // Deprioritize over main
+ this.setDaemon(true);
+ this.setUncaughtExceptionHandler(Util::onThreadException);
+ }
+}