Paper/Spigot-API-Patches/0012-Add-PlayerInitialSpawnEvent.patch
Aikar c2f872aed3 Add Minimal FastUtil int/long collections.
Importing the full library would double the jar size... its way too large.
So lets just import the basic int/long based collections to then use
to improve performance on these kind of collections.
2016-03-30 01:57:56 -04:00

60 Zeilen
1.7 KiB
Diff

From 3dabbf24d9e169631ff0f11df707e0623c4d2cc4 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Mon, 29 Feb 2016 18:13:58 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
new file mode 100644
index 0000000..d1d6f33
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
@@ -0,0 +1,43 @@
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+
+public class PlayerInitialSpawnEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ private Location spawnLocation;
+
+ public PlayerInitialSpawnEvent(final Player player, final Location spawnLocation) {
+ super(player);
+ this.spawnLocation = spawnLocation;
+ }
+
+ /**
+ * Gets the current spawn location
+ *
+ * @return Location current spawn location
+ */
+ public Location getSpawnLocation() {
+ return this.spawnLocation;
+ }
+
+ /**
+ * Sets the new spawn location
+ *
+ * @param spawnLocation new location for the spawn
+ */
+ public void setSpawnLocation(Location spawnLocation) {
+ this.spawnLocation = spawnLocation;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
2.8.0