geforkt von Mirrors/Paper
12e377501e
Uses default view distance if player's view distance is not set Throws an illegal argument exception if view distance is set too high or too low. Pushes notifications of server and world view distance changes to the player. Move view distance functions from PlayerManger to WorldServer. Set player minimum view distance to 1 for now. Reset player's 'last known' position when recalculating visible chunks. Use per-player view distance in chunk distance checks |
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src/main/java | ||
.gitignore | ||
LGPL.txt | ||
LICENCE.txt | ||
pom.xml | ||
README.md |
CraftBukkit
A Bukkit (Minecraft Server API) implementation
Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Compilation
We use maven to handle our dependencies.
- Install Maven 3
- Check out and install Bukkit
- Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
- Check out this repo and:
mvn clean package
Coding and Pull Request Conventions
- We generally follow the Sun/Oracle coding standards.
- No tabs; use 4 spaces instead.
- No trailing whitespaces.
- No CRLF lineendigs, LF only, put your gits 'core.autocrlf' on 'true'
- No 80 column limit or 'weird' midstatement newlines.
- The number of commits in a pull request should be kept to a minimum (squish them into one most of the time - use common sense!).
- No merges should be included in pull requests unless the pull request's purpose is a merge.
- Pull requests should be tested (does it compile? AND does it work?) before submission.
If you make changes or add net.minecraft.server classes it is mandatory to:
- Get the files from the mc-dev repo - make sure you have the last version!
- Mark your changes with:
- 1 line; add a trailing:
// CraftBukkit [- Optional reason]
- 2+ lines; add
- Before:
// CraftBukkit start [- Optional comment]
- After:
// CraftBukkit end
- Before:
- 1 line; add a trailing:
- Keep the diffs to a minimum (really important)
Follow the above conventions if you want your pull requests accepted.