Paper/CraftBukkit-Patches/0018-Actually-fix-TNT-movement.patch

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From e5b5b1c567121fc928252436476aad3485adf72a Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Tue, 24 Jun 2014 00:03:34 -0500
Subject: [PATCH] Actually fix TNT movement
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
index a442cb1..742e731 100644
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
@@ -19,11 +19,11 @@ public class EntityTNTPrimed extends Entity {
public EntityTNTPrimed(World world, double d0, double d1, double d2, EntityLiving entityliving) {
this(world);
this.setPosition(d0, d1, d2);
- float f = (float) (Math.random() * 3.1415927410125732D * 2.0D);
+ // float f = (float) (Math.random() * 3.1415927410125732D * 2.0D); // PaperSpigot
- this.motX = (double) (-((float) Math.sin((double) f)) * 0.02F);
+ this.motX = 0; // PaperSpigot - Fix TNT movement // (double) (-((float) Math.sin((double) f)) * 0.02F);
this.motY = 0.20000000298023224D;
- this.motZ = (double) (-((float) Math.cos((double) f)) * 0.02F);
+ this.motZ = 0; // PaperSpigot - Fix TNT movement // (double) (-((float) Math.cos((double) f)) * 0.02F);
this.fuseTicks = 80;
this.lastX = d0;
this.lastY = d1;
--
1.9.1