Paper/patches/server/0190-Configurable-sprint-interruption-on-attack.patch
2021-11-30 19:26:33 +01:00

44 Zeilen
2.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 9d7d9c800710fff5cf41c973463b9c2d72a3e32a..4e0f61179e3b2ae91811746d32b24998173a922c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -388,4 +388,14 @@ public class PaperWorldConfig {
disableCreeperLingeringEffect = getBoolean("disable-creeper-lingering-effect", false);
log("Creeper lingering effect: " + disableCreeperLingeringEffect);
}
+
+ public double squidMaxSpawnHeight;
+ private void squidMaxSpawnHeight() {
+ squidMaxSpawnHeight = getDouble("squid-spawn-height.maximum", 0.0D);
+ }
+
+ public boolean disableSprintInterruptionOnAttack;
+ private void disableSprintInterruptionOnAttack() {
+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 85b50297d92c45872942effb770d0e85d864681e..74ef6bdcb193081ca5e46841200857b6491aeeff 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1236,7 +1236,11 @@ public abstract class Player extends LivingEntity {
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
+ if (!level.paperConfig.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end
}
if (flag3) {