Paper/patches/server-remapped/0696-Drop-carried-item-when-player-has-disconnected.patch
Mariell Hoversholm a207d14a0e
Rename all patches to correct numbering scheme
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-06-11 15:46:44 +02:00

36 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dmitry Sidorov <jonmagon@gmail.com>
Date: Thu, 4 Feb 2021 20:32:01 +0300
Subject: [PATCH] Drop carried item when player has disconnected
Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
Closes #5036
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index dd121ec8f779b3786eeb7fe85519cf9e472f5adf..23cfaf5c432221f2d1afe37ba657f723d6d21a73 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -79,6 +79,7 @@ import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.npc.AbstractVillager;
+import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.GameType;
@@ -605,6 +606,14 @@ public abstract class PlayerList {
}
// Paper end
+ // Paper - Drop carried item when player has disconnected
+ if (!entityplayer.inventory.getCarried().isEmpty()) {
+ ItemStack carried = entityplayer.inventory.getCarried();
+ entityplayer.inventory.setCarried(ItemStack.NULL_ITEM);
+ entityplayer.drop(carried, false);
+ }
+ // Paper end
+
this.save(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();