Paper/Spigot-Server-Patches/0095-Fix-Cancelling-BlockPlaceEvent-triggering-physics.patch
Aikar fcc2e46edd
Ensure mobs don't spawn out of world border
this is originally what I thought #1333 was, but wasn't, but this is still valid fix
2018-09-17 21:50:02 -04:00

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From 9aa96ab2ab9656b172f1562f9fe6234b5426f009 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 3 Apr 2016 17:48:50 -0400
Subject: [PATCH] Fix Cancelling BlockPlaceEvent triggering physics
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 411cfedd25..b4274cf0ec 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -578,6 +578,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
}
public void applyPhysics(BlockPosition blockposition, Block block) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.a(blockposition.west(), block, blockposition);
this.a(blockposition.east(), block, blockposition);
this.a(blockposition.down(), block, blockposition);
--
2.19.0