Paper/src/main/java/net/minecraft/server/BlockRedstoneWire.java
2011-03-12 02:02:25 -05:00

347 Zeilen
10 KiB
Java

package net.minecraft.server;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Random;
import java.util.Set;
// CraftBukkit start
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.event.block.BlockRedstoneEvent;
// CraftBukkit end
public class BlockRedstoneWire extends Block {
private boolean a = true;
private Set b = new HashSet();
public BlockRedstoneWire(int i, int j) {
super(i, j, Material.ORIENTABLE);
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.0625F, 1.0F);
}
public int a(int i, int j) {
return this.textureId;
}
public AxisAlignedBB d(World world, int i, int j, int k) {
return null;
}
public boolean a() {
return false;
}
public boolean a(World world, int i, int j, int k) {
return world.d(i, j - 1, k);
}
private void g(World world, int i, int j, int k) {
this.a(world, i, j, k, i, j, k);
ArrayList arraylist = new ArrayList(this.b);
this.b.clear();
for (int l = 0; l < arraylist.size(); ++l) {
ChunkPosition chunkposition = (ChunkPosition) arraylist.get(l);
world.h(chunkposition.a, chunkposition.b, chunkposition.c, this.id);
}
}
private void a(World world, int i, int j, int k, int l, int i1, int j1) {
int k1 = world.getData(i, j, k);
int l1 = 0;
this.a = false;
boolean flag = world.p(i, j, k);
this.a = true;
int i2;
int j2;
int k2;
if (flag) {
l1 = 15;
} else {
for (i2 = 0; i2 < 4; ++i2) {
j2 = i;
k2 = k;
if (i2 == 0) {
j2 = i - 1;
}
if (i2 == 1) {
++j2;
}
if (i2 == 2) {
k2 = k - 1;
}
if (i2 == 3) {
++k2;
}
if (j2 != l || j != i1 || k2 != j1) {
l1 = this.g(world, j2, j, k2, l1);
}
if (world.d(j2, j, k2) && !world.d(i, j + 1, k)) {
if (j2 != l || j + 1 != i1 || k2 != j1) {
l1 = this.g(world, j2, j + 1, k2, l1);
}
} else if (!world.d(j2, j, k2) && (j2 != l || j - 1 != i1 || k2 != j1)) {
l1 = this.g(world, j2, j - 1, k2, l1);
}
}
if (l1 > 0) {
--l1;
} else {
l1 = 0;
}
}
// CraftBukkit start
if (k1 != l1) {
CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
BlockRedstoneEvent event = new BlockRedstoneEvent(block, k1, l1);
((WorldServer) world).getServer().getPluginManager().callEvent(event);
l1 = event.getNewCurrent();
}
// CraftBukkit end
if (k1 != l1) {
world.h = true;
world.c(i, j, k, l1);
world.b(i, j, k, i, j, k);
world.h = false;
for (i2 = 0; i2 < 4; ++i2) {
j2 = i;
k2 = k;
int l2 = j - 1;
if (i2 == 0) {
j2 = i - 1;
}
if (i2 == 1) {
++j2;
}
if (i2 == 2) {
k2 = k - 1;
}
if (i2 == 3) {
++k2;
}
if (world.d(j2, j, k2)) {
l2 += 2;
}
boolean flag1 = false;
int i3 = this.g(world, j2, j, k2, -1);
l1 = world.getData(i, j, k);
if (l1 > 0) {
--l1;
}
if (i3 >= 0 && i3 != l1) {
this.a(world, j2, j, k2, i, j, k);
}
i3 = this.g(world, j2, l2, k2, -1);
l1 = world.getData(i, j, k);
if (l1 > 0) {
--l1;
}
if (i3 >= 0 && i3 != l1) {
this.a(world, j2, l2, k2, i, j, k);
}
}
if (k1 == 0 || l1 == 0) {
this.b.add(new ChunkPosition(i, j, k));
this.b.add(new ChunkPosition(i - 1, j, k));
this.b.add(new ChunkPosition(i + 1, j, k));
this.b.add(new ChunkPosition(i, j - 1, k));
this.b.add(new ChunkPosition(i, j + 1, k));
this.b.add(new ChunkPosition(i, j, k - 1));
this.b.add(new ChunkPosition(i, j, k + 1));
}
}
}
private void h(World world, int i, int j, int k) {
if (world.getTypeId(i, j, k) == this.id) {
world.h(i, j, k, this.id);
world.h(i - 1, j, k, this.id);
world.h(i + 1, j, k, this.id);
world.h(i, j, k - 1, this.id);
world.h(i, j, k + 1, this.id);
world.h(i, j - 1, k, this.id);
world.h(i, j + 1, k, this.id);
}
}
public void e(World world, int i, int j, int k) {
super.e(world, i, j, k);
if (!world.isStatic) {
this.g(world, i, j, k);
world.h(i, j + 1, k, this.id);
world.h(i, j - 1, k, this.id);
this.h(world, i - 1, j, k);
this.h(world, i + 1, j, k);
this.h(world, i, j, k - 1);
this.h(world, i, j, k + 1);
if (world.d(i - 1, j, k)) {
this.h(world, i - 1, j + 1, k);
} else {
this.h(world, i - 1, j - 1, k);
}
if (world.d(i + 1, j, k)) {
this.h(world, i + 1, j + 1, k);
} else {
this.h(world, i + 1, j - 1, k);
}
if (world.d(i, j, k - 1)) {
this.h(world, i, j + 1, k - 1);
} else {
this.h(world, i, j - 1, k - 1);
}
if (world.d(i, j, k + 1)) {
this.h(world, i, j + 1, k + 1);
} else {
this.h(world, i, j - 1, k + 1);
}
}
}
public void b(World world, int i, int j, int k) {
super.b(world, i, j, k);
if (!world.isStatic) {
world.h(i, j + 1, k, this.id);
world.h(i, j - 1, k, this.id);
this.g(world, i, j, k);
this.h(world, i - 1, j, k);
this.h(world, i + 1, j, k);
this.h(world, i, j, k - 1);
this.h(world, i, j, k + 1);
if (world.d(i - 1, j, k)) {
this.h(world, i - 1, j + 1, k);
} else {
this.h(world, i - 1, j - 1, k);
}
if (world.d(i + 1, j, k)) {
this.h(world, i + 1, j + 1, k);
} else {
this.h(world, i + 1, j - 1, k);
}
if (world.d(i, j, k - 1)) {
this.h(world, i, j + 1, k - 1);
} else {
this.h(world, i, j - 1, k - 1);
}
if (world.d(i, j, k + 1)) {
this.h(world, i, j + 1, k + 1);
} else {
this.h(world, i, j - 1, k + 1);
}
}
}
public int g(World world, int i, int j, int k, int l) { // Craftbukkit made public
if (world.getTypeId(i, j, k) != this.id) {
return l;
} else {
int i1 = world.getData(i, j, k);
return i1 > l ? i1 : l;
}
}
public void a(World world, int i, int j, int k, int l) {
if (!world.isStatic) {
int i1 = world.getData(i, j, k);
boolean flag = this.a(world, i, j, k);
if (!flag) {
this.b_(world, i, j, k, i1);
world.e(i, j, k, 0);
} else
// Craftbukkit
if ((Block.byId[l] != null && Block.byId[l].c()) || Block.DIODE_OFF.id == l || Block.DIODE_ON.id == l) {
this.g(world, i, j, k);
}
super.a(world, i, j, k, l);
}
}
public int a(int i, Random random) {
return Item.REDSTONE.id;
}
public boolean c(World world, int i, int j, int k, int l) {
// CraftBukkit -- cast to IBlockAccess
return !this.a ? false : this.b((IBlockAccess) world, i, j, k, l);
}
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
if (!this.a) {
return false;
} else if (iblockaccess.getData(i, j, k) == 0) {
return false;
} else if (l == 1) {
return true;
} else {
boolean flag = b(iblockaccess, i - 1, j, k) || !iblockaccess.d(i - 1, j, k) && b(iblockaccess, i - 1, j - 1, k);
boolean flag1 = b(iblockaccess, i + 1, j, k) || !iblockaccess.d(i + 1, j, k) && b(iblockaccess, i + 1, j - 1, k);
boolean flag2 = b(iblockaccess, i, j, k - 1) || !iblockaccess.d(i, j, k - 1) && b(iblockaccess, i, j - 1, k - 1);
boolean flag3 = b(iblockaccess, i, j, k + 1) || !iblockaccess.d(i, j, k + 1) && b(iblockaccess, i, j - 1, k + 1);
if (!iblockaccess.d(i, j + 1, k)) {
if (iblockaccess.d(i - 1, j, k) && b(iblockaccess, i - 1, j + 1, k)) {
flag = true;
}
if (iblockaccess.d(i + 1, j, k) && b(iblockaccess, i + 1, j + 1, k)) {
flag1 = true;
}
if (iblockaccess.d(i, j, k - 1) && b(iblockaccess, i, j + 1, k - 1)) {
flag2 = true;
}
if (iblockaccess.d(i, j, k + 1) && b(iblockaccess, i, j + 1, k + 1)) {
flag3 = true;
}
}
return !flag2 && !flag1 && !flag && !flag3 && l >= 2 && l <= 5 ? true : (l == 2 && flag2 && !flag && !flag1 ? true : (l == 3 && flag3 && !flag && !flag1 ? true : (l == 4 && flag && !flag2 && !flag3 ? true : l == 5 && flag1 && !flag2 && !flag3)));
}
}
public boolean c() {
return this.a;
}
public static boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
int l = iblockaccess.getTypeId(i, j, k);
return l == Block.REDSTONE_WIRE.id ? true : (l == 0 ? false : Block.byId[l].c());
}
}