Paper/patches/server/0808-Use-username-instead-of-display-name-in-PlayerList-g.patch
Bjarne Koll 2873869bb1
Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this
regard needs updating/deprecation. The boolean field is completely gone,
replaced by a uuid (which will need a new setEditingPlayer(UUID) method
on the Sign interface), and the current upstream implementation of
setEdiable simply flips the is_waxed state.

This patch is hence not needed as it neither allows editing (which will
be redone in a later patch) nor is required to copy the is_waxed boolean
flag as it lives in the signs compound tag and is covered by applyTo.
2023-06-08 11:35:39 +02:00

21 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Doc <nachito94@msn.com>
Date: Fri, 15 Apr 2022 17:40:30 -0400
Subject: [PATCH] Use username instead of display name in
PlayerList#getPlayerStats
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 833cd284175ed3a874f82b03698dcfd5c0a62ac1..f937dbd6a19b595e3660e598e52bf37f8cc72d13 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1430,7 +1430,7 @@ public abstract class PlayerList {
// CraftBukkit start
public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
- return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getDisplayName().getString()) : serverstatisticmanager;
+ return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getGameProfile().getName()) : serverstatisticmanager; // Paper - use username and not display name
}
public ServerStatsCounter getPlayerStats(UUID uuid, String displayName) {