geforkt von Mirrors/Paper
2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
23 Zeilen
1.6 KiB
Diff
23 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 2 Sep 2021 00:24:06 -0700
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Subject: [PATCH] Fix merchant inventory not closing on entity removal
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 4bec4a6955d6c38c8bd8fb9a10d153209d693a01..b89544fdfceee67fb452c37294131efca007e2fe 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -2656,6 +2656,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
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// Spigot end
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// Spigot Start
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if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder && (!(entity instanceof ServerPlayer) || entity.getRemovalReason() != Entity.RemovalReason.KILLED)) { // SPIGOT-6876: closeInventory clears death message
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+ // Paper start
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+ if (entity.getBukkitEntity() instanceof org.bukkit.inventory.Merchant merchant && merchant.getTrader() != null) {
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+ merchant.getTrader().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED);
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+ }
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+ // Paper end
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for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
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h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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