geforkt von Mirrors/Paper
2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
20 Zeilen
1.5 KiB
Diff
20 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Noah van der Aa <ndvdaa@gmail.com>
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Date: Sat, 24 Jul 2021 16:54:11 +0200
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Subject: [PATCH] Prevent AFK kick while watching end credits.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 88d141d2dd6a2b7190a4032d3b24d24d3c26765a..ca8ceca79ee191b7366c5c84fffa47852de61ec0 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -431,7 +431,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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--this.dropSpamTickCount;
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}
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- if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
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+ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L && !this.player.wonGame) { // Paper - Prevent AFK kick while watching end credits.
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this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
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this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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