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Paper/patches/api/0443-Add-player-idle-duration-API.patch
Jake Potrebic 0b20f94297
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9953)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
96340858 PR-938: Various Sound API improvements
cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation
e979ee95 PR-935: Change Consumer and Predicates to super
27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect
0616ec8b Add eclipse .factorypath file to .gitignore

CraftBukkit Changes:
8e162d008 PR-1301: Various Sound API improvements
eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable
d433f086d PR-1297: Change Consumer and Predicates to super
864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal()
5a2d905af Add eclipse .factorypath file to .gitignore
7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound

Spigot Changes:
7de1049b Rebuild patches
2023-11-25 14:34:42 -08:00

42 Zeilen
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Sat, 14 Oct 2023 03:11:11 +0200
Subject: [PATCH] Add player idle duration API
Implements API for getting and resetting a player's idle duration.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index f376a6b77aeff0fbe8b0655bd2f1c43e19bbe3ce..9130a57cf6ef5d543703a03aeed07aa17b1ab7e8 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3343,6 +3343,29 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
void increaseWardenWarningLevel();
// Paper end
+ // Paper start
+ /**
+ * The idle duration is reset when the player
+ * sends specific action packets.
+ * <p>
+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
+ *
+ * @return the current idle duration of this player
+ */
+ @NotNull Duration getIdleDuration();
+
+ /**
+ * Resets this player's idle duration.
+ * <p>
+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
+ *
+ * @see #getIdleDuration()
+ */
+ void resetIdleDuration();
+ // Paper end
+
@NotNull
@Override
Spigot spigot();