Paper/src/main/java/net/minecraft/server/EntityBoat.java
Wesley Wolfe b00de5f176 Cleaned up CraftBukkit comments in NMS.
Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00

451 Zeilen
14 KiB
Java

package net.minecraft.server;
import java.util.List;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.vehicle.VehicleDamageEvent;
import org.bukkit.event.vehicle.VehicleDestroyEvent;
import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
import org.bukkit.event.vehicle.VehicleMoveEvent;
// CraftBukkit end
public class EntityBoat extends Entity {
private int a;
private double b;
private double c;
private double d;
private double e;
private double f;
// CraftBukkit start
public double maxSpeed = 0.4D;
public double occupiedDeceleration = 0.2D;
public double unoccupiedDeceleration = -1;
public boolean landBoats = false;
@Override
public void collide(Entity entity) {
org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), hitEntity);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
super.collide(entity);
}
// CraftBukkit end
public EntityBoat(World world) {
super(world);
this.bf = true;
this.b(1.5F, 0.6F);
this.height = this.length / 2.0F;
}
protected boolean g_() {
return false;
}
protected void b() {
this.datawatcher.a(17, new Integer(0));
this.datawatcher.a(18, new Integer(1));
this.datawatcher.a(19, new Integer(0));
}
public AxisAlignedBB b_(Entity entity) {
return entity.boundingBox;
}
public AxisAlignedBB h() {
return this.boundingBox;
}
public boolean e_() {
return true;
}
public EntityBoat(World world, double d0, double d1, double d2) {
this(world);
this.setPosition(d0, d1 + (double) this.height, d2);
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.lastX = d0;
this.lastY = d1;
this.lastZ = d2;
this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit
}
public double x_() {
return (double) this.length * 0.0D - 0.30000001192092896D;
}
public boolean damageEntity(DamageSource damagesource, int i) {
if (!this.world.isStatic && !this.dead) {
// CraftBukkit start
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.entity.Entity attacker = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity();
VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, i);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// i = event.getDamage(); // TODO Why don't we do this?
// CraftBukkit end
this.d(-this.m());
this.c(10);
this.setDamage(this.getDamage() + i * 10);
this.aW();
if (this.getDamage() > 40) {
// CraftBukkit start
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
this.world.getServer().getPluginManager().callEvent(destroyEvent);
if (destroyEvent.isCancelled()) {
this.setDamage(40); // Maximize damage so this doesn't get triggered again right away
return true;
}
// CraftBukkit end
if (this.passenger != null) {
this.passenger.mount(this);
}
int j;
for (j = 0; j < 3; ++j) {
this.a(Block.WOOD.id, 1, 0.0F);
}
for (j = 0; j < 2; ++j) {
this.a(Item.STICK.id, 1, 0.0F);
}
this.die();
}
return true;
} else {
return true;
}
}
public boolean o_() {
return !this.dead;
}
public void F_() {
// CraftBukkit start
double prevX = this.locX;
double prevY = this.locY;
double prevZ = this.locZ;
float prevYaw = this.yaw;
float prevPitch = this.pitch;
// CraftBukkit end
super.F_();
if (this.l() > 0) {
this.c(this.l() - 1);
}
if (this.getDamage() > 0) {
this.setDamage(this.getDamage() - 1);
}
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
byte b0 = 5;
double d0 = 0.0D;
for (int i = 0; i < b0; ++i) {
double d1 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 0) / (double) b0 - 0.125D;
double d2 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 1) / (double) b0 - 0.125D;
AxisAlignedBB axisalignedbb = AxisAlignedBB.b(this.boundingBox.a, d1, this.boundingBox.c, this.boundingBox.d, d2, this.boundingBox.f);
if (this.world.b(axisalignedbb, Material.WATER)) {
d0 += 1.0D / (double) b0;
}
}
double d3 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
double d4;
double d5;
if (d3 > 0.15D) {
d4 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D);
d5 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D);
for (int j = 0; (double) j < 1.0D + d3 * 60.0D; ++j) {
double d6 = (double) (this.random.nextFloat() * 2.0F - 1.0F);
double d7 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D;
double d8;
double d9;
if (this.random.nextBoolean()) {
d8 = this.locX - d4 * d6 * 0.8D + d5 * d7;
d9 = this.locZ - d5 * d6 * 0.8D - d4 * d7;
this.world.a("splash", d8, this.locY - 0.125D, d9, this.motX, this.motY, this.motZ);
} else {
d8 = this.locX + d4 + d5 * d6 * 0.7D;
d9 = this.locZ + d5 - d4 * d6 * 0.7D;
this.world.a("splash", d8, this.locY - 0.125D, d9, this.motX, this.motY, this.motZ);
}
}
}
double d10;
double d11;
if (this.world.isStatic) {
if (this.a > 0) {
d4 = this.locX + (this.b - this.locX) / (double) this.a;
d5 = this.locY + (this.c - this.locY) / (double) this.a;
d10 = this.locZ + (this.d - this.locZ) / (double) this.a;
for (d11 = this.e - (double) this.yaw; d11 < -180.0D; d11 += 360.0D) {
;
}
while (d11 >= 180.0D) {
d11 -= 360.0D;
}
this.yaw = (float) ((double) this.yaw + d11 / (double) this.a);
this.pitch = (float) ((double) this.pitch + (this.f - (double) this.pitch) / (double) this.a);
--this.a;
this.setPosition(d4, d5, d10);
this.c(this.yaw, this.pitch);
} else {
d4 = this.locX + this.motX;
d5 = this.locY + this.motY;
d10 = this.locZ + this.motZ;
this.setPosition(d4, d5, d10);
if (this.onGround) {
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
}
this.motX *= 0.9900000095367432D;
this.motY *= 0.949999988079071D;
this.motZ *= 0.9900000095367432D;
}
} else {
if (d0 < 1.0D) {
d4 = d0 * 2.0D - 1.0D;
this.motY += 0.03999999910593033D * d4;
} else {
if (this.motY < 0.0D) {
this.motY /= 2.0D;
}
this.motY += 0.007000000216066837D;
}
if (this.passenger != null) {
this.motX += this.passenger.motX * occupiedDeceleration; // CraftBukkit
this.motZ += this.passenger.motZ * occupiedDeceleration; // CraftBukkit
}
// CraftBukkit start - block not in vanilla
else if (unoccupiedDeceleration >= 0) {
this.motX *= unoccupiedDeceleration;
this.motZ *= unoccupiedDeceleration;
// Kill lingering speed
if (motX <= 0.00001) {
motX = 0;
}
if (motZ <= 0.00001) {
motZ = 0;
}
}
// CraftBukkit end
// CraftBukkit
d4 = this.maxSpeed;
if (this.motX < -d4) {
this.motX = -d4;
}
if (this.motX > d4) {
this.motX = d4;
}
if (this.motZ < -d4) {
this.motZ = -d4;
}
if (this.motZ > d4) {
this.motZ = d4;
}
if (this.onGround && !landBoats) { // CraftBukkit
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
}
this.move(this.motX, this.motY, this.motZ);
if (this.positionChanged && d3 > 0.2D) {
if (!this.world.isStatic) {
// CraftBukkit start
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
this.world.getServer().getPluginManager().callEvent(destroyEvent);
if (!destroyEvent.isCancelled()) {
this.die();
int k;
for (k = 0; k < 3; ++k) {
this.a(Block.WOOD.id, 1, 0.0F);
}
for (k = 0; k < 2; ++k) {
this.a(Item.STICK.id, 1, 0.0F);
}
}
// CraftBukkit end
}
} else {
this.motX *= 0.9900000095367432D;
this.motY *= 0.949999988079071D;
this.motZ *= 0.9900000095367432D;
}
this.pitch = 0.0F;
d5 = (double) this.yaw;
d10 = this.lastX - this.locX;
d11 = this.lastZ - this.locZ;
if (d10 * d10 + d11 * d11 > 0.0010D) {
d5 = (double) ((float) (Math.atan2(d11, d10) * 180.0D / 3.141592653589793D));
}
double d12;
for (d12 = d5 - (double) this.yaw; d12 >= 180.0D; d12 -= 360.0D) {
;
}
while (d12 < -180.0D) {
d12 += 360.0D;
}
if (d12 > 20.0D) {
d12 = 20.0D;
}
if (d12 < -20.0D) {
d12 = -20.0D;
}
this.yaw = (float) ((double) this.yaw + d12);
this.c(this.yaw, this.pitch);
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
org.bukkit.World bworld = this.world.getWorld();
Location from = new Location(bworld, prevX, prevY, prevZ, prevYaw, prevPitch);
Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
server.getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleUpdateEvent(vehicle));
if (!from.equals(to)) {
VehicleMoveEvent event = new VehicleMoveEvent(vehicle, from, to);
server.getPluginManager().callEvent(event);
}
// CraftBukkit end
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
int l;
if (list != null && list.size() > 0) {
for (l = 0; l < list.size(); ++l) {
Entity entity = (Entity) list.get(l);
if (entity != this.passenger && entity.e_() && entity instanceof EntityBoat) {
entity.collide(this);
}
}
}
for (l = 0; l < 4; ++l) {
int i1 = MathHelper.floor(this.locX + ((double) (l % 2) - 0.5D) * 0.8D);
int j1 = MathHelper.floor(this.locY);
int k1 = MathHelper.floor(this.locZ + ((double) (l / 2) - 0.5D) * 0.8D);
if (this.world.getTypeId(i1, j1, k1) == Block.SNOW.id) {
this.world.setTypeId(i1, j1, k1, 0);
}
}
if (this.passenger != null && this.passenger.dead) {
this.passenger.vehicle = null; // CraftBukkit
this.passenger = null;
}
}
}
public void i_() {
if (this.passenger != null) {
double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
this.passenger.setPosition(this.locX + d0, this.locY + this.x_() + this.passenger.W(), this.locZ + d1);
}
}
protected void b(NBTTagCompound nbttagcompound) {}
protected void a(NBTTagCompound nbttagcompound) {}
public boolean b(EntityHuman entityhuman) {
if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) {
return true;
} else {
if (!this.world.isStatic) {
entityhuman.mount(this);
}
return true;
}
}
public void setDamage(int i) {
this.datawatcher.watch(19, Integer.valueOf(i));
}
public int getDamage() {
return this.datawatcher.getInt(19);
}
public void c(int i) {
this.datawatcher.watch(17, Integer.valueOf(i));
}
public int l() {
return this.datawatcher.getInt(17);
}
public void d(int i) {
this.datawatcher.watch(18, Integer.valueOf(i));
}
public int m() {
return this.datawatcher.getInt(18);
}
}