Paper/Spigot-Server-Patches/0314-Limit-lightning-strike-effect-distance.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

87 Zeilen
4.7 KiB
Diff

From 79d4abf1d8eda7376c97f073e70b15fc58b8efa4 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Fri, 14 Sep 2018 17:42:08 +0200
Subject: [PATCH] Limit lightning strike effect distance
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 487b0d5cd6..b8789c8ecc 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -242,6 +242,28 @@ public class PaperWorldConfig {
}
}
+ public double sqrMaxThunderDistance;
+ public double sqrMaxLightningImpactSoundDistance;
+ public double maxLightningFlashDistance;
+ private void lightningStrikeDistanceLimit() {
+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
+ if (sqrMaxThunderDistance > 0) {
+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
+ }
+
+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
+ if (sqrMaxLightningImpactSoundDistance < 0) {
+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
+ } else {
+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
+ }
+
+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
+ if (maxLightningFlashDistance < 0) {
+ maxLightningFlashDistance = 512; // Vanilla value
+ }
+ }
+
public int fixedInhabitedTime;
private void fixedInhabitedTime() {
if (PaperConfig.version < 16) {
diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
index 7c518983a9..bdb534deb4 100644
--- a/src/main/java/net/minecraft/server/EntityLightning.java
+++ b/src/main/java/net/minecraft/server/EntityLightning.java
@@ -64,6 +64,17 @@ public class EntityLightning extends Entity {
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ // Paper start - Limit lightning strike effect distance
+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
+ SoundCategory.WEATHER, this.locX(), this.locY(), this.locZ(), 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
+ }
+
+ if (world.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= world.paperConfig.sqrMaxThunderDistance) {
+ continue;
+ }
+
+ // Paper end
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
@@ -74,7 +85,7 @@ public class EntityLightning extends Entity {
}
}
// CraftBukkit end
- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
+ //this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
}
--this.lifeTicks;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 2b2b547034..7364f48210 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1275,7 +1275,7 @@ public class WorldServer extends World {
}
// CraftBukkit end
this.globalEntityList.add(entitylightning);
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension, limit lightning strike effect distance
}
@Override
--
2.25.1