geforkt von Mirrors/Paper
de04cbced5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f29cb801 Separate checkstyle-suppressions file is not required 86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack 9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode() 994a6163 Attempt upgrade of resolver libraries CraftBukkit Changes: b3b43a6ad Add Checkstyle check for unused imports 13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names 3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API 2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor 1dbdbbed4 PR-1238: Remove unnecessary sign ticking 659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper e37e29ce0 Increase outdated build delay c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack 492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode() e11fbb9d7 Upgrade MySQL driver 9f3a0bd2a Attempt upgrade of resolver libraries 60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion Spigot Changes: 06d602e7 Rebuild patches
84 Zeilen
5.3 KiB
Diff
84 Zeilen
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 29 Mar 2022 13:46:23 -0700
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Subject: [PATCH] Fire CauldronLevelChange on initial fill
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Also don't fire level events or game events if stalactite
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drip is cancelled
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diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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index 588b3e911d9b22dad2928ea9e32e8a8a3a8e9b96..a821a981adbebdcf22997731b9bbea3d033cd2b1 100644
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--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
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@@ -43,10 +43,18 @@ public class CauldronBlock extends AbstractCauldronBlock {
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public void handlePrecipitation(BlockState state, Level world, BlockPos pos, Biome.Precipitation precipitation) {
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if (CauldronBlock.shouldHandlePrecipitation(world, precipitation)) {
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if (precipitation == Biome.Precipitation.RAIN) {
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- world.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState());
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+ // Paper start - call event for initial fill
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.WATER_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL, false)) { // avoid duplicate game event
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+ return;
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+ }
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+ // Paper end
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world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, pos);
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} else if (precipitation == Biome.Precipitation.SNOW) {
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- world.setBlockAndUpdate(pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState());
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+ // Paper start - call event for initial fill
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL, false)) { // avoid duplicate game event
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+ return;
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+ }
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+ // Paper end
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world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, pos);
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}
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@@ -64,11 +72,19 @@ public class CauldronBlock extends AbstractCauldronBlock {
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if (fluid == Fluids.WATER) {
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iblockdata1 = Blocks.WATER_CAULDRON.defaultBlockState();
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- LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit
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+ // Paper start - don't send level event or game event if cancelled
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit
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+ return;
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+ }
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+ // Paper end
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world.levelEvent(1047, pos, 0);
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} else if (fluid == Fluids.LAVA) {
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iblockdata1 = Blocks.LAVA_CAULDRON.defaultBlockState();
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- LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit
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+ // Paper start - don't send level event or game event if cancelled
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+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit
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+ return;
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+ }
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+ // Paper end
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world.levelEvent(1046, pos, 0);
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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index a8b2c49ebf531d730d681ca3bceb4dc74b433fdb..7daf2ec30fd31023d326a6149661f38bfc1d646b 100644
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--- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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@@ -101,7 +101,13 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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}
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// CraftBukkit start
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- public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, Entity entity, CauldronLevelChangeEvent.ChangeReason reason) {
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+ // Paper start
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+ public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, @javax.annotation.Nullable Entity entity, CauldronLevelChangeEvent.ChangeReason reason) { // Paper - entity is nullable
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+ return changeLevel(iblockdata, world, blockposition, newBlock, entity, reason, true);
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+ }
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+
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+ public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, @javax.annotation.Nullable Entity entity, CauldronLevelChangeEvent.ChangeReason reason, boolean sendGameEvent) { // Paper - entity is nullable
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+ // Paper end
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CraftBlockState newState = CraftBlockStates.getBlockState(world, blockposition);
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newState.setData(newBlock);
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@@ -114,7 +120,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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return false;
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}
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newState.update(true);
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- world.gameEvent(GameEvent.BLOCK_CHANGE, blockposition, GameEvent.Context.of(newBlock));
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+ if (sendGameEvent) world.gameEvent(GameEvent.BLOCK_CHANGE, blockposition, GameEvent.Context.of(newBlock)); // Paper
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return true;
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}
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// CraftBukkit end
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