Paper/patches/server/0310-Set-Zombie-last-tick-at-start-of-drowning-process.patch
2022-02-28 22:52:39 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Mar 2019 02:23:28 -0500
Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 65a85eba15c42d55f52a01d2484e02ba6ba36b35..996613d75f66d97c3bd5241ca1c1346b92ec06dd 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -222,6 +222,7 @@ public class Zombie extends Monster {
++this.inWaterTime;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);
+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
}
} else {
this.inWaterTime = -1;