Paper/Spigot-Server-Patches/0328-Use-a-Queue-for-Queueing-Commands.patch
Andrew Steinborn 7141632abf Add Velocity IP forwarding support (#1557)
While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users
have a lot of problems setting up firewalls or setting up plugins like IPWhitelist.
Further, the BungeeCord IP forwarding protocol still retains essentially its original
form, when there is brand new support for custom login plugin messages in 1.13.

Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity
of messages, is packed into a binary format that is smaller than BungeeCord's
forwarding, and is integrated into the Minecraft login process by using the 1.13
login plugin message packet.
2018-10-18 20:44:59 -04:00

37 Zeilen
1.9 KiB
Diff

From cf9d4ec297f13b271cc00493324987e8da16e851 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 12 Aug 2018 02:33:39 -0400
Subject: [PATCH] Use a Queue for Queueing Commands
Lists are bad as Queues mmmkay.
diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
index d9c6b1104..80576a929 100644
--- a/src/main/java/net/minecraft/server/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
@@ -39,7 +39,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
private static final Logger LOGGER = LogManager.getLogger();
private static final Pattern h = Pattern.compile("^[a-fA-F0-9]{40}$");
- private final List<ServerCommand> serverCommandQueue = Collections.synchronizedList(Lists.<ServerCommand>newArrayList()); // CraftBukkit - fix decompile error
+ private final java.util.Queue<ServerCommand> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<>(); // Paper - use a proper queue
private RemoteStatusListener j;
public final RemoteControlCommandListener remoteControlCommandListener = new RemoteControlCommandListener(this);
private RemoteControlListener l;
@@ -468,8 +468,10 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
public void aU() {
MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
- while (!this.serverCommandQueue.isEmpty()) {
- ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
+ // Paper start - use proper queue
+ ServerCommand servercommand;
+ while ((servercommand = this.serverCommandQueue.poll()) != null) {
+ // Paper end
// CraftBukkit start - ServerCommand for preprocessing
ServerCommandEvent event = new ServerCommandEvent(console, servercommand.command);
--
2.19.1