Paper/Spigot-Server-Patches/0114-Auto-fix-bad-Y-levels-on-player-login.patch
Daniel Ennis e792da723a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 20:22:15 -06:00

20 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login
Bring down to a saner Y level if super high, as this can cause the server to crash
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index b4abf6a7ba8ce73868a3a63106ea542d0ca67024..09b2ad46f051c94988061018100086847ce0fb9a 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -208,6 +208,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public void loadData(NBTTagCompound nbttagcompound) {
super.loadData(nbttagcompound);
+ if (this.locY() > 300) this.setPositionRaw(locX(), 257, locZ()); // Paper - bring down to a saner Y level if out of world
if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
if (this.getMinecraftServer().getForceGamemode()) {
this.playerInteractManager.a(this.getMinecraftServer().getGamemode(), EnumGamemode.NOT_SET);