Paper/Spigot-Server-Patches/0093-Option-to-disable-BlockPhysicsEvent-for-Redstone.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

72 Zeilen
4.0 KiB
Diff

From d03b75f5e4ea7e6ff34ebc7651c9a86e2550c6ef Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 19:55:45 -0400
Subject: [PATCH] Option to disable BlockPhysicsEvent for Redstone
Not sure of any reason a plugin would need to act on a Physics event
for redstone. There is a BlockRedstoneEvent that plugins can also use
for accessing redstone activity.
Defaulting this to false will provide substantial performance improvement
by saving millions of event calls on redstone heavy servers.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 38d664e00..e634c3afd 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -266,4 +266,9 @@ public class PaperWorldConfig {
private void skeleHorseSpawnChance() {
skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D); // -1.0D represents a "vanilla" state
}
+
+ public boolean firePhysicsEventForRedstone = false;
+ private void firePhysicsEventForRedstone() {
+ firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 8f0a306cc..74ae80646 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -582,7 +582,7 @@ public abstract class World implements IBlockAccess {
try {
// CraftBukkit start
CraftWorld world = ((WorldServer) this).getWorld();
- if (world != null) {
+ if (world != null && !((WorldServer)this).stopPhysicsEvent) { // Paper
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftMagicNumbers.getId(block));
this.getServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 96792300c..ebe397116 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -35,6 +35,7 @@ import org.bukkit.event.weather.LightningStrikeEvent;
public class WorldServer extends World implements IAsyncTaskHandler {
private static final Logger a = LogManager.getLogger();
+ boolean stopPhysicsEvent = false; // Paper
private final MinecraftServer server;
public EntityTracker tracker;
private final PlayerChunkMap manager;
@@ -777,6 +778,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (iblockdata.getMaterial() != Material.AIR && Block.a(iblockdata.getBlock(), nextticklistentry.a())) {
try {
+ stopPhysicsEvent = !paperConfig.firePhysicsEventForRedstone && (iblockdata.getBlock() instanceof BlockDiodeAbstract || iblockdata.getBlock() instanceof BlockRedstoneTorch); // Paper
iblockdata.getBlock().b((World) this, nextticklistentry.a, iblockdata, this.random);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception while ticking a block");
@@ -784,7 +786,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
CrashReportSystemDetails.a(crashreportsystemdetails, nextticklistentry.a, iblockdata);
throw new ReportedException(crashreport);
- }
+ } finally { stopPhysicsEvent = false; } // Paper
}
timing.stopTiming(); // Paper
} else {
--
2.18.0