geforkt von Mirrors/Paper
05466e3b47
Upstream has released updates that appear to apply compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing. Bukkit Changes: d2834556 SPIGOT-4219: Event for PigZombies angering. CraftBukkit Changes:a9c796f1
SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations195f071e
SPIGOT-4219: Event for PigZombies angering.5e3082c7
SPIGOT-4230: Improve legacy block types
88 Zeilen
4.1 KiB
Diff
88 Zeilen
4.1 KiB
Diff
From 65f1544c78789ea0348d7059d8d6f82f130155e4 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 3 Aug 2018 22:47:46 -0400
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Subject: [PATCH] Entity add to world fixes
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1) Chunk Registration might kill an entity, don't add it to the world if it did!
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2) By default, entities are added to the world per slice iteration.
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This opens risk of the slices being manipulated during chunk add if an
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EntityAddToWorldEvent spawns an entity into this chunk.
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Fix this by differing entity add to world for all entities at the same time
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3) If a duplicate entity is attempted to add to the world of an entity, and
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the original entity is dead, overwrite it as the logic does for unloaod queued entities.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index e510940ab3..db8fbc006d 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -902,6 +902,7 @@ public class Chunk implements IChunkAccess {
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this.world.b(this.tileEntities.values());
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List[] aentityslice = this.entitySlices; // Spigot
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int i = aentityslice.length;
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+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
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for (int j = 0; j < i; ++j) {
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List entityslice = aentityslice[j]; // Spigot
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@@ -948,10 +949,12 @@ public class Chunk implements IChunkAccess {
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thisChunk.put(entity.uniqueID, entity);
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}
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}
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- // Paper end
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- this.world.a((Collection) entityslice);
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+ //this.world.a((Collection) entityslice); // Move down, add all entities at same time
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+ toAdd.addAll(entityslice);
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+ // Paper end
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}
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+ this.world.addChunkEntities(toAdd); // Paper - add all at same time to avoid entities adding to world modifying slice state
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// CraftBukkit start
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org.bukkit.Server server = this.world.getServer();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b0053e5e63..004c3ec474 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1069,6 +1069,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
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}
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this.getChunkAt(i, j).a(entity);
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+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
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this.entityList.add(entity);
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this.b(entity);
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return true;
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@@ -2463,6 +2464,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
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return i;
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}
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+ public void addChunkEntities(Collection<Entity> collection) { a(collection); } // Paper - OBFHELPER
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public void a(Collection<Entity> collection) {
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org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
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// CraftBukkit start
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@@ -2472,7 +2474,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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- if (entity == null) {
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+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
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continue;
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}
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this.entityList.add(entity);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 7a9f28421b..6412715b78 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -992,7 +992,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (this.entitiesByUUID.containsKey(uuid)) {
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Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
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- if (this.g.contains(entity1)) {
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+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
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this.g.remove(entity1);
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} else {
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if (!(entity instanceof EntityHuman)) {
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--
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2.18.0
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