Paper/patches/server/0597-add-isDeeplySleeping-to-HumanEntity.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

25 Zeilen
971 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 8 Apr 2021 17:36:10 -0700
Subject: [PATCH] add isDeeplySleeping to HumanEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index b8ba4e278de5c9a591789928c21bff26dcec2fb7..44dab523264c594aa9c619e3ee2e0d7f93982ddc 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -125,6 +125,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
}
}
+ // Paper start
+ @Override
+ public boolean isDeeplySleeping() {
+ return getHandle().isSleepingLongEnough();
+ }
+ // Paper end
+
@Override
public int getSleepTicks() {
return this.getHandle().sleepCounter;