Paper/patches/server/0756-Optimise-random-block-ticking.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

450 Zeilen
21 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 20 Jun 2021 16:19:26 -0700
Subject: [PATCH] Optimise random block ticking
Massive performance improvement for random block ticking.
The performance increase comes from the fact that the vast
majority of attempted block ticks (~95% in my testing) fail
because the randomly selected block is not tickable.
Now only tickable blocks are targeted, however this means that
the maximum number of block ticks occurs per chunk. However,
not all chunks are going to be targeted. The percent chance
of a chunk being targeted is based on how many tickable blocks
are in the chunk.
This means that while block ticks are spread out less, the
total number of blocks ticked per world tick remains the same.
Therefore, the chance of a random tickable block being ticked
remains the same.
diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
new file mode 100644
index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d032ef7b69
--- /dev/null
+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
@@ -0,0 +1,65 @@
+package io.papermc.paper.util.math;
+
+import net.minecraft.util.RandomSource;
+import net.minecraft.world.level.levelgen.LegacyRandomSource;
+import net.minecraft.world.level.levelgen.PositionalRandomFactory;
+import org.checkerframework.checker.nullness.qual.NonNull;
+import org.checkerframework.framework.qual.DefaultQualifier;
+
+@DefaultQualifier(NonNull.class)
+public final class ThreadUnsafeRandom extends LegacyRandomSource {
+
+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
+ private static final long multiplier = 0x5DEECE66DL;
+ private static final long addend = 0xBL;
+ private static final long mask = (1L << 48) - 1;
+
+ private static long initialScramble(long seed) {
+ return (seed ^ multiplier) & mask;
+ }
+
+ private long seed;
+
+ public ThreadUnsafeRandom(long seed) {
+ super(seed);
+ }
+
+ @Override
+ public RandomSource fork() {
+ return new ThreadUnsafeRandom(this.nextLong());
+ }
+
+ @Override
+ public PositionalRandomFactory forkPositional() {
+ throw new UnsupportedOperationException();
+ }
+
+ @Override
+ public void setSeed(long seed) {
+ // note: called by Random constructor
+ this.seed = initialScramble(seed);
+ }
+
+ @Override
+ public int next(int bits) {
+ // avoid the expensive CAS logic used by superclass
+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
+ }
+
+ // Taken from
+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
+ // Original license is public domain
+ public static int fastRandomBounded(final long randomInteger, final long limit) {
+ // randomInteger must be [0, pow(2, 32))
+ // limit must be [0, pow(2, 32))
+ return (int)((randomInteger * limit) >>> 32);
+ }
+
+ @Override
+ public int nextInt(int bound) {
+ // yes this breaks random's spec
+ // however there's nothing that uses this class that relies on it
+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 92aafd475d58d1ef2e2736d9363c4b1010724fd7..bcd1b2534af33e7a9d184e0ea4c9c0a4b58dacc8 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -670,6 +670,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
entityplayer.stopSleepInBed(false, false);
});
}
+ // Paper start - optimise random block ticking
+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
+ // Paper end
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
ChunkPos chunkcoordintpair = chunk.getPos();
@@ -679,10 +683,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
- BlockPos blockposition;
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
@@ -706,64 +710,75 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.popPush("iceandsnow");
if (!this.paperConfig().environment.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
- BlockPos blockposition1 = blockposition.below();
+ // Paper start - optimise chunk ticking
+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1;
+ int downY = normalY - 1;
+ blockposition.setY(normalY);
+ // Paper end
Biome biomebase = (Biome) this.getBiome(blockposition).value();
- if (biomebase.shouldFreeze(this, blockposition1)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ // Paper start - optimise chunk ticking
+ blockposition.setY(downY);
+ if (biomebase.shouldFreeze(this, blockposition)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ // Paper end
}
if (flag) {
+ blockposition.setY(normalY); // Paper
if (biomebase.shouldSnow(this, blockposition)) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
+ blockposition.setY(downY); // Paper
- BlockState iblockdata = this.getBlockState(blockposition1);
+ BlockState iblockdata = this.getBlockState(blockposition); // Paper
Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitation();
- if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.coldEnoughToSnow(blockposition1)) {
+ if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.coldEnoughToSnow(blockposition)) { // Paper
biomebase_precipitation = Biome.Precipitation.SNOW;
}
- iblockdata.getBlock().handlePrecipitation(iblockdata, this, blockposition1, biomebase_precipitation);
+ iblockdata.getBlock().handlePrecipitation(iblockdata, this, blockposition, biomebase_precipitation); // Paper
}
}
- gameprofilerfiller.popPush("tickBlocks");
+ // Paper start - optimise random block ticking
+ gameprofilerfiller.popPush("randomTick");
timings.chunkTicksBlocks.startTiming(); // Paper
if (randomTickSpeed > 0) {
- LevelChunkSection[] achunksection = chunk.getSections();
- int l = achunksection.length;
-
- for (int i1 = 0; i1 < l; ++i1) {
- LevelChunkSection chunksection = achunksection[i1];
-
- if (chunksection.isRandomlyTicking()) {
- int j1 = chunksection.bottomBlockY();
-
- for (int k1 = 0; k1 < randomTickSpeed; ++k1) {
- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15);
-
- gameprofilerfiller.push("randomTick");
- BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
+ LevelChunkSection[] sections = chunk.getSections();
+ int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
+ for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) {
+ LevelChunkSection section = sections[sectionIndex];
+ if (section == null || section.tickingList.size() == 0) {
+ continue;
+ }
- if (iblockdata1.isRandomlyTicking()) {
- iblockdata1.randomTick(this, blockposition2, this.random);
- }
+ int yPos = (sectionIndex + minSection) << 4;
+ for (int a = 0; a < randomTickSpeed; ++a) {
+ int tickingBlocks = section.tickingList.size();
+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
+ if (index >= tickingBlocks) {
+ continue;
+ }
- FluidState fluid = iblockdata1.getFluidState();
+ long raw = section.tickingList.getRaw(index);
+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
+ int randomX = location & 15;
+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
+ int randomZ = (location >>> 4) & 15;
- if (fluid.isRandomlyTicking()) {
- fluid.randomTick(this, blockposition2, this.random);
- }
+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
- gameprofilerfiller.pop();
- }
+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
+ // TODO CHECK ON UPDATE
}
}
}
-
+ // Paper end - optimise random block ticking
timings.chunkTicksBlocks.stopTiming(); // Paper
gameprofilerfiller.pop();
}
diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
index 62251727788d48a461ea6f7945771d7d6bdc7282..106610ccc74b70b557b01c61262d56c4f1147acf 100644
--- a/src/main/java/net/minecraft/util/BitStorage.java
+++ b/src/main/java/net/minecraft/util/BitStorage.java
@@ -20,4 +20,15 @@ public interface BitStorage {
void unpack(int[] is);
BitStorage copy();
+
+ // Paper start
+ void forEach(DataBitConsumer consumer);
+
+ @FunctionalInterface
+ interface DataBitConsumer {
+
+ void accept(int location, int data);
+
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java
index 9b81ce9d85cba07e9752c29fb5a842c4b00aa873..36e33923bf48e56c743ed043bcbc66bc32f0422f 100644
--- a/src/main/java/net/minecraft/util/SimpleBitStorage.java
+++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java
@@ -124,6 +124,28 @@ public class SimpleBitStorage implements BitStorage {
return this.bits;
}
+ // Paper start
+ @Override
+ public final void forEach(DataBitConsumer consumer) {
+ int i = 0;
+ long[] along = this.data;
+ int j = along.length;
+
+ for (int k = 0; k < j; ++k) {
+ long l = along[k];
+
+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
+ consumer.accept(i, (int) (l & this.mask));
+ l >>= this.bits;
+ ++i;
+ if (i >= this.size) {
+ return;
+ }
+ }
+ }
+ }
+ // Paper end
+
@Override
public void getAll(IntConsumer action) {
int i = 0;
diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java
index 9686ce7536c9924b1b2aced4f013f46759cbc72e..5d8e9bdf5538b19681f21949368d862fab8a89ad 100644
--- a/src/main/java/net/minecraft/util/ZeroBitStorage.java
+++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java
@@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage {
return 0;
}
+ // Paper start
+ @Override
+ public void forEach(DataBitConsumer consumer) {
+ for(int i = 0; i < this.size; ++i) {
+ consumer.accept(i, 0);
+ }
+ }
+ // Paper end
+
@Override
public void getAll(IntConsumer action) {
for(int i = 0; i < this.size; ++i) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
index 69c98c2cb2fd8f149a39bbddcbfe0c5c5adc3904..5575730aa6f77a91467c394fa8465c335d73db8e 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
@@ -83,7 +83,7 @@ public class Turtle extends Animal {
}
public void setHomePos(BlockPos pos) {
- this.entityData.set(Turtle.HOME_POS, pos);
+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
}
public BlockPos getHomePos() {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index e7487e0a21727666889cc2ec8841cca2b2c965d5..45be0dc44b98ca90b68e6ff3278e4de21934d7a2 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -1301,10 +1301,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public abstract RecipeManager getRecipeManager();
public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
+ // Paper start - allow use of mutable pos
+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
+ this.getRandomBlockPosition(x, y, z, l, ret);
+ return ret.immutable();
+ }
+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
+ // Paper end
this.randValue = this.randValue * 3 + 1013904223;
int i1 = this.randValue >> 2;
- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
+ return out; // Paper
}
public boolean noSave() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index 066874d27495dcaa3dea254b7328257e46920357..c3f1334b2bb97f0633f3ea43b97ee49adfd8bc0d 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -27,6 +27,7 @@ public class LevelChunkSection {
public final PalettedContainer<BlockState> states;
// CraftBukkit start - read/write
private PalettedContainer<Holder<Biome>> biomes;
+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
public LevelChunkSection(int i, PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) {
// CraftBukkit end
@@ -85,6 +86,9 @@ public class LevelChunkSection {
--this.nonEmptyBlockCount;
if (iblockdata1.isRandomlyTicking()) {
--this.tickingBlockCount;
+ // Paper start
+ this.tickingList.remove(x, y, z);
+ // Paper end
}
}
@@ -96,6 +100,9 @@ public class LevelChunkSection {
++this.nonEmptyBlockCount;
if (state.isRandomlyTicking()) {
++this.tickingBlockCount;
+ // Paper start
+ this.tickingList.add(x, y, z, state);
+ // Paper end
}
}
@@ -127,40 +134,31 @@ public class LevelChunkSection {
}
public void recalcBlockCounts() {
- class a implements PalettedContainer.CountConsumer<BlockState> {
-
- public int nonEmptyBlockCount;
- public int tickingBlockCount;
- public int tickingFluidCount;
-
- a() {}
-
- public void accept(BlockState iblockdata, int i) {
- FluidState fluid = iblockdata.getFluidState();
-
- if (!iblockdata.isAir()) {
- this.nonEmptyBlockCount += i;
- if (iblockdata.isRandomlyTicking()) {
- this.tickingBlockCount += i;
- }
+ // Paper start - unfuck this
+ this.tickingList.clear();
+ this.nonEmptyBlockCount = 0;
+ this.tickingBlockCount = 0;
+ this.tickingFluidCount = 0;
+ this.states.forEachLocation((BlockState iblockdata, int i) -> {
+ FluidState fluid = iblockdata.getFluidState();
+
+ if (!iblockdata.isAir()) {
+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
+ if (iblockdata.isRandomlyTicking()) {
+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
+ this.tickingList.add(i, iblockdata);
}
+ }
- if (!fluid.isEmpty()) {
- this.nonEmptyBlockCount += i;
- if (fluid.isRandomlyTicking()) {
- this.tickingFluidCount += i;
- }
+ if (!fluid.isEmpty()) {
+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
+ if (fluid.isRandomlyTicking()) {
+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
}
-
}
- }
- a a0 = new a();
-
- this.states.count(a0);
- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount;
- this.tickingBlockCount = (short) a0.tickingBlockCount;
- this.tickingFluidCount = (short) a0.tickingFluidCount;
+ });
+ // Paper end
}
public PalettedContainer<BlockState> getStates() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index d93118b7a602ceb6ef11ddabbce1d13fb8029a44..5ebde3a4f99b8d017d9a10a30fefc0b7dd011319 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -383,6 +383,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
}
}
+ // Paper start
+ public void forEachLocation(PalettedContainer.CountConsumer<T> consumer) {
+ this.data.storage.forEach((int location, int data) -> {
+ consumer.accept(this.data.palette.valueFor(data), location);
+ });
+ }
+ // Paper end
+
@FunctionalInterface
public interface CountConsumer<T> {
void accept(T object, int count);