Paper/patches/server/0500-Don-t-mark-dirty-in-invalid-locations-SPIGOT-6086.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

19 Zeilen
936 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sun, 27 Sep 2020 16:25:24 +0200
Subject: [PATCH] Don't mark dirty in invalid locations (SPIGOT-6086)
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index a699107b1afea1c52e5a7e93af8f39ae9e1955b3..c4046b364d1896b781e23c92b241ec73c239d3a0 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -250,6 +250,7 @@ public class ChunkHolder {
}
public void blockChanged(BlockPos pos) {
+ if (!pos.isInsideBuildHeightAndWorldBoundsHorizontal(levelHeightAccessor)) return; // Paper - SPIGOT-6086 for all invalid locations; avoid acquiring locks
LevelChunk chunk = this.getTickingChunk();
if (chunk != null) {