Paper/patches/server/0903-Allow-null-itemstack-for-Player-sendEquipmentChange.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

20 Zeilen
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: David Scandurra <david.scandurra@check24.de>
Date: Wed, 25 Oct 2023 20:36:25 +0200
Subject: [PATCH] Allow null itemstack for Player#sendEquipmentChange
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 141b79346d6826a5fcea04f2d65506448cbed254..c24f27206dea30b99f2c5b80d8e011b7bc2233e8 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1127,7 +1127,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendEquipmentChange(LivingEntity entity, EquipmentSlot slot, ItemStack item) {
- this.sendEquipmentChange(entity, Map.of(slot, item));
+ this.sendEquipmentChange(entity, java.util.Collections.singletonMap(slot, item)); // Paper - replace Map.of to allow null values
}
@Override