geforkt von Mirrors/Paper
dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 Zeilen
1.0 KiB
Diff
20 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: David Scandurra <david.scandurra@check24.de>
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Date: Wed, 25 Oct 2023 20:36:25 +0200
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Subject: [PATCH] Allow null itemstack for Player#sendEquipmentChange
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 141b79346d6826a5fcea04f2d65506448cbed254..c24f27206dea30b99f2c5b80d8e011b7bc2233e8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1127,7 +1127,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void sendEquipmentChange(LivingEntity entity, EquipmentSlot slot, ItemStack item) {
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- this.sendEquipmentChange(entity, Map.of(slot, item));
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+ this.sendEquipmentChange(entity, java.util.Collections.singletonMap(slot, item)); // Paper - replace Map.of to allow null values
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}
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@Override
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